Davis from Gamespresso explains why current generation gaming is overwhelming with all of the content of today's games.
CG writes: In our latest video, we dive into TykeAI, an impressive AI companion experience designed exclusively for Meta Quest headsets. What sets this apart? It’s completely standalone. No PC required. Just install it, and it works seamlessly.
Flight simulation hardware manufacturer Meridian provided an updated look at its controllers, which were originally announced back in March.
The pre-load for Activision and Iron Galaxy's Tony Hawk’s Pro Skater 3 + 4 is now available, and the download size has been revealed.
Sometimes all I want is a nice straight story with fun character(s) to play as and watch. Maybe a nice simple MP as well that doesn't involve creating classes with easy to learn, difficult to master objectives.
Sometimes I put in a new game like Inquisition and just don't know where to start. I have to alternate genres. I wanted Witcher but just couldn't face it after Inquisition and GTA V. What's that called open world fatigue?
I guess this is a problem concerning console players. I've found enough variation to not get bored. If you think a genre is starting to suck, just check the indie section of your platform, you'll find really fun games that don't overwhelm with content or length like Inquisition, Witcher, and GTA has.
Most open world games are just like looking for car keys in a virtual lounge the size of a city but not all. I still enjoy just finishing a level and moving on unlock a new weapon and is auto equipped .
I was recently thinking the same thing. There's so much to do that I lose interest almost immediately. Kinda backwards. I thought I was in the minority!