OnlySP takes a look at the massive open world of Into the Stars, which releases on Steam Early Access on July 9th.
Tom Chick - "A little Startopia, a little Bridge Commander, a little Don’t Starve, a lot of FTL. But it’s all so awkwardly strung together, so charmless, so spreadsheety, so plodding, so dry. This is an odd thing to say about a game set in a frictionless vacuum, but Into the Stars really needs more velocity and more atmosphere."
When Into the Stars hits its stride and you feel like Admiral Adama leading a desperate race to save humanity, it's a tense and rewarding thrill. Unfortunately, combat never matches the tension of survival, as the cruelty of the game's RNG system can bring your breakneck race to the finish line to a screeching halt.
MNJ:
Into The Stars is a worthy title and is trying to broaden the space simulator genre by adding appealing visuals and a flashy interface, but time has a way of bringing all things to light. After a few hours of playing, I was beginning to feel like the game was too repetitive to warrant any real excitement.
Cool! Is this coming to PS4?
Looks kinda cool
So it's apparently an open world space exploration game but instead of landing on the planets and exploring them for resources you just hover over them and do so crappy remote mining is there any point having planets there at all might as well just have some resources floating about that you pick up