Over the coming weeks IGN will be taking an in-depth look at different aspects of S.T.A.L.K.E.R: Clear Sky, talking direct with developer GSC to find out exactly how the follow-up will move the series forward. For the first instalment PR director Oleg Yarvorsky focuses on how Clear Sky came about and the ideas that will make the prequel a worthy successor to the original game.
Review - S.T.A.L.K.E.R.: Clear Sky should be seen as an expansion rather than a full prequel, but it is one that fans will enjoy nonetheless.
The S.T.A.L.K.E.R. games have greatly influenced the Eastern European games that came later. In this, the second of a two-part miniseries exploring these influences, we investigate the gameplay mechanics that make "Stalkerlikes" what they are.
DSOGaming writes: "RemasterStudio has released the first beta version of a graphics overhaul mod for S.T.A.L.K.E.R. Clear Sky. STALKER Clear Sky Remaster ports the game to the latest version of the X-Ray Engine, and introduces a lot of modern-day graphical features."
GOTY for me :)