EDGE: How to Pick the Best Games Ever

With the videogames industry growing at an exponential rate, it's hardly surprising that Rough Guides, a mainstream, well-respected brand best known for its travel guides, is publishing a book on the subject.

After all, the publisher's reference series covers almost every genre of film and music, as well as more technical subjects such as Macs and iPods, their mission being to illuminate complex or specialist subjects through knowledgeable, entertaining writing. Videogames surely deserve a place in these ranks, too.

After some to-ing and fro-ing, the contents were agreed: a history of gaming; potted biographies of a handful of creators, characters and companies; a miscellany of other info and articles; but the biggest section would be "the Canon", the pick of 75 games that shouldn't be missed.

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