An objective look at the beta of Dirty Bomb along with some personal thoughts. "The only thing that I think really needs to change is balance of some of the classes. It is actually nice that most mercenaries are actually really strong so they stand out from each other, instead of just being a character using a different gun that does the same stuff as everyone else. Most mercenaries are strong, while there are only a few that are either too strong or too weak, and it should be easy to figure out a balance plan for them. The classes that can call down different types of aerial strikes aren’t too strong on their own, but it becomes crazy when one team is mostly comprised of them, especially when you’re needing to escort a vehicle that gets blown up instantly every time you try to repair it. One thing that seems to affect all classes is that everyone seems to die too fast, especially when it feels like even the biggest and strongest mercenary dies from not much gun fire."
Wccftech caught up with Splash Damage's Neil Alphonso to discuss Dirty Bomb, Batman: Arkham Origins and what might be next for the studio.
It’s official, live development is coming to an end for Splash Damage’s free-to-play title Dirty Bomb.
Dirty Bomb is a free-to-play competitive/multiplayer shooter set in 2020 London during the aftermath of a mysterious disaster.