We all knew Fallout 4 was coming. But despite the whispered rumours of a 2015 release, it was more hope than belief that would actually happen.
IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.
Thanks for the insightful information!
Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.
If you can´t stand load screens, stay away from those games. Period!
It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.
Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens
I haven't played oblivion as yet but does it have loading screens? No one is talking about it.
Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
I knew it was going to be this fall, just as I knew it was going to be announced at E3 this year. It didn't take a rocket scientist to see it lol.
That was a freaking good move from Bethesda. I just hope everything goes according to the plan and it doesn't get delayed.
Basically done, then it comes out broken with glitches and bad framerate...
Wow, well, hopefully these next few months will mean them polishing it like crazy.
All Fallout fans are just asking for polish. Bethesda games are known for heavy bugs on launch. Not counting Fire Ants.