270°

Fallout 4's "basically done" - Bethesda explains that 2015 release date

We all knew Fallout 4 was coming. But despite the whispered rumours of a 2015 release, it was more hope than belief that would actually happen.

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gamesradar.com
aLucidMind3642d ago

I knew it was going to be this fall, just as I knew it was going to be announced at E3 this year. It didn't take a rocket scientist to see it lol.

AliTheSnake13642d ago

Let's hope it is not a Bugfest. Giving their history.

yellowgerbil3642d ago

yeah hated all those radroaches...

3642d ago
aLucidMind3642d ago

It will be... I hate being cynical sometimes lol.

Zeref3642d ago

It's Bethesda. It's gonna be infested with bugs.

mikeslemonade3642d ago

Wow it's basically done!? Did everyone really turn their eye when they saw more gameplay at the Microsoft E3 conference.

WHen I say that looks like Fallout 3 quality, I'm not lying. Robotic looking enemies, bad graphics, and underwhelming gameplay.

Y'all are drinking the koolaid and need to pump your brakes.

+ Show (2) more repliesLast reply 3642d ago
Hold_It3642d ago

That's cool and all but when are we getting Final Fantasy Dissigia?

aLucidMind3642d ago

Not enough information to judge. It was obvious with Fallout 4 because Bethesda has said they planned to work between TES and Fallout in a cyclical manner (obviously, I'm paraphrasing) back around Fallout 3 was the new thing. FO3's GotY edition released, Skyrim releases two years later. Skyrim Legendary releases, I hypothesized that it was most likely going to be FO4 two years later.

Bethesda announced their first ever E3 conference, which confirmed it for me as we all know FO4's anticipation was already at fever pitch. Then it was said they're going to discuss an RPG, which proved to me that I was right.

The information was there, and it was rather obvious to me.

_-EDMIX-_3642d ago

lol, agreed. It was one of those known things gamers sorta all knew was happening.

JamesBroski3642d ago

That was a freaking good move from Bethesda. I just hope everything goes according to the plan and it doesn't get delayed.

ZaWarudo3642d ago

Yep. Bethesda came out of nowhere, officially announces Fallout 4 with a gameplay trailer, shows a ton of gameplay at E3, and drops a friggin bomb with the 2015 release date.

oasdada3642d ago

Lets just hope that bomb doesnt explode in our faces! I dont want to download patches the size of a full game

Cra2yey33642d ago

Basically done, then it comes out broken with glitches and bad framerate...

VJGenova3642d ago

They have 4-5 months to get the kinks out. Hopefully that's long enough. The Witcher 3 needed quite a bit longer when it was "basically done".

deadpoolio3163642d ago

Except we know Bugthesda doesn't look for bugs and glitches EVER in any game hence why EVERY Fallout and Elder Scrolls game comes out broken for 3-6 months on every platform...

Maybe they should spend the extra time actually doing QA on their game, instead of their usual.. Does it start up, YES sweet ship it.

VJGenova3642d ago (Edited 3642d ago )

For people that disagreed with me, let's look at my comment:

1. They have 4-5 months to get the kinks out. Fact! Doesn't mean they will, but they that's how long they have.

2. Hopefully that's long enough. Opinion. You hope it takes longer then?

3. The Witcher 3 needed quite a bit longer when it was "basically done." Fact. It was delayed twice to get the kinks out.

So everyone who disagrees with my prior comment hopes it takes longer than 4-5 months to get running well. I for one, hope it runs well at launch. Won't be a day 1 purchase just in case, but I can hope! :-)

JamesBroski3642d ago (Edited 3642d ago )

@Genova84

I bought Fallout 3 and Skyrim both at release and even though I encountered bugs, none of them were game breaking.

Bethesda literally waited the last moment to announce it, I'm sure they know what they're doing and if the game won't be acceptable for a launch, they will delay it.

What people don't get, like deadpoolio316, is that those worlds are freaking huge (and I'm not talking about the actual size of the map, but the quests, items, loot, etc) and since there are so many possibilities, it's impossible for them to test everything. Todd said that he has more than 400 hours into the game and still discovers things that he didn't even know were in the game. And he's working on it.

Most of the bugs are going to be found by the gamers and reported to Bethesda so they can work on them.

And "basically done" is a pretty vast statement. Not because CD Projekt Red said that means that Bethesda won't be ready. But I get what you mean man. Seriously, everyone here is on a "disagree" rampage.

sweendog3642d ago

People are disagreeing with you because its Bethesda, not because of what you said. Give them ten years to polish out the bugs and it will still be a buggy mess.

Oblivion is one of my favorite games ever and I will pick fallout 4 up on release.

But I know I will end up with quest items in my inventory that are pointless as the recipient of said quest items wont accept it. Ill just shoot said person in the face instead. Its all part of the Bethesda charm.
My main fault with the Witcher is when the same bug happens that I said above I cant lose my temper and just kill everyone, I have to take it out on the goats and geese in the villages

+ Show (1) more replyLast reply 3642d ago
JamesBroski3642d ago

They've been working on it for a while... it's not like the PC version is being outsourced by 12 people.

camel_toad3642d ago

They have to be fully aware of people's perception of their history of releasing bug-ridden games so Im really hoping they are testing the hell out of it. Bugs or not though Ive no doubt this game is going to consume me.

aLucidMind3642d ago

They were familiar with their reputation before Skyrim was announced... The Civil War main quest line still has a bug that can prevent it from continuing past a certain point.

WizzroSupreme3642d ago

Wow, well, hopefully these next few months will mean them polishing it like crazy.

TheColbertinator3642d ago

All Fallout fans are just asking for polish. Bethesda games are known for heavy bugs on launch. Not counting Fire Ants.

immoracle3642d ago

As long as bugs aren't game breaking, ie important characters falling to their deaths without interaction from player, then I don't mind them so much.

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140°

Ex-Bethesda Veteran Explains Why Games Like ES, Fallout & Starfield Will Always Have Loading Screens

IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.

Obscure_Observer40d ago (Edited 40d ago )

Thanks for the insightful information!

Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.

If you can´t stand load screens, stay away from those games. Period!

-Foxtrot39d ago

I don't think you understand the difference between them though and what makes Starfield and TES / Fallout different when it comes to loading screens.

When you're playing TES or Fallout, if you are doing a mission you have the choice to walk to your objective where on your travels you will run into many different encounters getting completely sidetracked, it's fun as it feels like you are exploring the world more. However with Starfield you don't get that choice because you can't walk to a new planet, the loading screen is more mandatory, even the Outer Worlds fell into this issue, so when you are constantly going to space, travelling from planet to planet there's a lot more loading screens involved where it slowly becomes more tedious in comparison.

What Bethesda needs to do is work on reducing the loading screens and fitting more within it. For example when you enter a town in TES it should load the entire town, houses, castles, sewers etc included, same goes for Fallout, take the Vegas Strip in Fallout New Vegas, it was chopped up into multiple segments where going back and forth doing missions become a chore nearer the end.

IAMRealHooman39d ago

if they scaled down the "1000" planets to 10, 4 main hub. 6 unexplored, but actually filled with tings to do and explore, the thing Bethesda used to be good at. People like Obscure thin we shit on Bethesda just to shit on it. No we want better games.

Christopher39d ago

It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.

crazyCoconuts39d ago

RDR2 didn't have you walk into a massive structure like a Starfield base/facility though, right? I'm sure log cabins are a lot easier to handle

Christopher38d ago

That won't affect the need to load content. That's just static designs with a few interactibles. And did we forget RDR2 has towns you don't load into with multiple buildings, dynamic events, and ties to the world as a whole. You load areas to manage the specific scripting and the number of elements that need tracking constantly in that area. Bethesda designs it so you can leave a trail of cheese wheels from town to town, RDR2 designs it so the world interactions are randomized by a few factors and come to you.

Like I said, it's a design choice.

isarai39d ago

Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens

anast39d ago

These guys/gals are sleazy.

DivineHand12539d ago

I haven't played oblivion as yet but does it have loading screens? No one is talking about it.

Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.

victorMaje39d ago

Oblivion has loading screens but it’s nowhere near the wait times it used to be (from what I remember) so the whole experience feels a lot better.

Agreed about Days Gone remastered, it definitely feels like it’s mostly a visual & feel (dualsense) remaster without much focus on optimization (I expected no loading times & in some cases I encountered the same kinds of bugs & audio issues that were on PS4).

Still love the game though & I hope the remaster will help pave the way for DG2.

Christopher38d ago

That's not something you can do without remaking the whole game from scratch. It's a remaster, not a Remake. They aren't changing the core code and methods, only updating graphics and using more modern plug-ins for similar graphical enhancements.

To do what you're describing, they would have to do something like what Square did for FFVII Remake. And that was such a huge undertaking that they couldn't do it all at once.

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90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199267d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast67d ago

I'm not sure too many people want to play Starfield.

Profchaos67d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator67d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

66d ago
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140°

Ex-Starfield dev dubs RPG’s design the “antithesis” of Fallout 4

Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games

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videogamer.com
TheNamelessOne170d ago

Starfield is actually a RPG. Bethesda hasn't done that in a while.

GhostScholar169d ago

People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.

169d ago
Shiore2u169d ago

Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.

anast169d ago

Fallout 4 was bad, real bad. Starfield might even be a better RPG.

trez1082168d ago

Fallout 4 wasn’t a great fallout game per se but real bad? I don’t know maybe I’m a little biased because I replied it not long ago and had fun with it.