Bungie's upcoming The Taken King expansion was officially announced at E3. A few short clips of the new Raid Boss have been shown off and they look quite similar to a fan-made Boss fight created back in March.
Here, Twinfinite is writing that Destiny, despite being a T rated franchise, is full of dark and brooding moments that showcase the best of the team's narrative potential. They further write that, while Destiny 2 has not delivered as much as it should have on this front, Forsaken appears to be the big step that it needs to return to its greatest moments.
Gazette gaming columnist Jake Magee's lack of skill at Destiny is what made going flawless in Trials of Osiris more than a year ago taste so sweet. The feeling wasn't as great when he did the same in Destiny 2 last week, he writes.
Destiny 2 is the franchise at its best. With an engaging story, more cooperative activities and better competitive play, Destiny has never felt tighter, more satisfying or more addicting, Gazette gaming columnist Jake Magee writes.
you have to admit.. that's one heck of a "coincidence"..
Its Bungies game they can do what they want
LOL, I doubt they took his idea. I'm sure it's something they've been working on for a while now. If Raids were that easy to make, they would've had one in the latest House of Wolves DLC.
Also, the line about them not including a Raid in the House of Wolves DLC isn't just about how easy or not easy it is to make a Raid. Even though I'm sure it's somewhat difficult, I strongly believe Bungie wanted a different play mode for gamers to get their end game content through, rather than another Raid. If all we had were strikes and raids, everyone would've given up on Destiny by this point. Even once The Taken King drops, there will still be players dropping into some Prison of Elders matches to spice things up a bit from time to time.
Well, this is it: the time has come. Fans have made better boss fights than game studios.