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180°

Did Bungie Use a Fan-Made Boss Fight for The Taken King?

Bungie's upcoming The Taken King expansion was officially announced at E3. A few short clips of the new Raid Boss have been shown off and they look quite similar to a fan-made Boss fight created back in March.

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Community3228d ago
Neonridr3228d ago

you have to admit.. that's one heck of a "coincidence"..

Blues Cowboy3228d ago (Edited 3228d ago )

Yup, but I reckon it probably is a coincidence. There are SO MANY fan creations/wishlists/ideas for every game that there's bound to be coincidental overlap from time to time.

EDIT: That said, the name 'Medusa's Stare' is uncanny!

DillyDilly3228d ago

Its Bungies game they can do what they want

Halo2ODST23228d ago

No one is saying it's bad, you can put your "shield" away...

brokenbracket3228d ago

LOL, I doubt they took his idea. I'm sure it's something they've been working on for a while now. If Raids were that easy to make, they would've had one in the latest House of Wolves DLC.

Also, the line about them not including a Raid in the House of Wolves DLC isn't just about how easy or not easy it is to make a Raid. Even though I'm sure it's somewhat difficult, I strongly believe Bungie wanted a different play mode for gamers to get their end game content through, rather than another Raid. If all we had were strikes and raids, everyone would've given up on Destiny by this point. Even once The Taken King drops, there will still be players dropping into some Prison of Elders matches to spice things up a bit from time to time.

rdgneoz33228d ago

"If Raids were that easy to make, they would've had one in the latest House of Wolves DLC."

Why put out another raid in the last season pass DLC, when you can put it out right after and make people pay more money for it...

WizzroSupreme3228d ago

Well, this is it: the time has come. Fans have made better boss fights than game studios.

50°

The Destiny Franchise is at its Brightest When Embracing its Darkness

Here, Twinfinite is writing that Destiny, despite being a T rated franchise, is full of dark and brooding moments that showcase the best of the team's narrative potential. They further write that, while Destiny 2 has not delivered as much as it should have on this front, Forsaken appears to be the big step that it needs to return to its greatest moments.

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Community2135d ago
90°

Press Start: Going flawless in Destiny 2 isn't quite as sweet

Gazette gaming columnist Jake Magee's lack of skill at Destiny is what made going flawless in Trials of Osiris more than a year ago taste so sweet. The feeling wasn't as great when he did the same in Destiny 2 last week, he writes.

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Community2400d ago
130°
9.5

Press Start: Destiny 2 is cooperative shooting bliss

Destiny 2 is the franchise at its best. With an engaging story, more cooperative activities and better competitive play, Destiny has never felt tighter, more satisfying or more addicting, Gazette gaming columnist Jake Magee writes.

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Community2414d ago
DELTABOY042414d ago

you can tell these reviewers spent no time in the 1st destiny

The_KELRaTH2414d ago

I wonder if they'll re-review it after completing the 12hr campaign and levelled up to 265

Phoxel2413d ago

I wrote this review after beating the campaign, reaching 273 power, completing two of the three exotic quests, completing every adventure, playing plenty of Crucible, and much more.

Phoxel2413d ago

Hi, I wrote this review. I logged 32 days in Destiny 1.

DELTABOY042407d ago

how is destiny 2 a 9.5 while missing many features from the first game, weapon balance issues, lack luster exotics, boring strikes, and no dedicated servers..i like the game a lot for what it offers..but its no where near a 9.5..closer to a 7.5..they didnt add enough for this to even feel like a proper sequel