Game Podunk's Jonathan Higgins writes:
"When Tearaway came to the PlayStation Vita in late 2013, I had no idea how hard I would fall in love with it. It’s a game I hold to such high standards, a game that means so much to me that I wrote a lengthy piece quite some time ago that tries to get to the bottom of why I feel it’s so special.
The world Media Molecule created felt like it was mine. In fact, I remember the game asking me to take a picture of my world. Rather than take a picture of my living room or the outside, I answered that request by taking a picture of my girlfriend. That picture of her started showing up in books devoted to the study of the sun — of what Tearaway considered my world! That’s the kind of experience that brings people closer to you to watch and see the crazy things Media Molecule is capable of."