80°

E3 2015: How Microsoft's HoloLens could impact Fifa, Call of Duty, eSports and more

Undoubtedly one of the best moments of E3 2015 was the HoloLens demo at Microsoft's conference. Live on stage, with help from a specially designed camera, they showed off their augmented reality (AR) headset with Minecraft. It blew people away.

Used in tandem with existing versions of the game (presumably on PC and Xbox only) HoloLens will allow players to take the Minecraft world out of the screen into the real world, where they can inspect it in great deal and influence it to help or hinder players on their server.

Seeing the blocky creations of the demo world rise up from that table, the fellow player walking through it and the ways HoloLens allows players to see inside buildings and below the surface – it was unreal to see the concept hinted at in the headset's reveal video brought to life.

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ibtimes.co.uk
kingdip903231d ago

Apparently the field of vision is rather small, if they can't fix that issue I'm not so sure it will impact those games a whole bunch.

PistolsAtDawn3231d ago (Edited 3231d ago )

This rumor is getting blown WAY out of proportion. Not only is the FOV not really that small...it's not 180, but it's not nearly as small as many are pretendeding. Also I keep seeing articles saying that there will be no difference in the final hardware. Even though he's been quoted as saying it's not final, and in this video he ALSO says it's not final...I also like how in this video he basically confirms (without making an actual announcement) that Occulus and Valve Vr will do more than just stream on X1....so anyone assuming at this point that it's ALL they will do should check out the video.

Either way, even when people say that they would like a bigger FOV, they say the tech is amazing...so people shooting it down without even trying it shouldn't be so quick to judge...plus even if first gen has a smaller FOV, bet money the second one will have a wider one...if people support it. I know I can't wait for one.

www.youtube.com/watch?v=wiTd2 wzd-jY

@jmc8888 what did MS lie about?

kingdip903231d ago

I'm not shooting it down or writing it of merely remaining skeptic. We will see when it releases and like I said, if the field of vision is a problem it will not effect the games mentioned much at all.

Being defensive doesn't make my point any less legitimate

GrieverSoul3231d ago (Edited 3231d ago )

This is one of those things I have to try myself to believe.

Any type of visor you put in your head to see through is awkward.

One thing that bothers me about this all VR stuff (sony, MS and others) is that I move my eyes regardless of my head position. Perspective is not due to your head position but your eyes. The visor seems to detect head position. FOV "awkwardness" and headaches will ensue.

jmc88883231d ago (Edited 3231d ago )

Yeah, the FOV really matters, and this is what Microsoft's lies does....

Articles come out and influence the minds of people based on the fallacy that Hololens is capable of all these things based on a wide FOV it simply doesn't have.

Microsoft errors, and then our idiot media errors, leading the average Joe to plunk down money they may barely have on something it's not all cracked up to be. All because they were promised lies.

450°

Microsoft has laid off entire teams behind Virtual, Mixed Reality, and HoloLens

Windowscentral writes: "HoloLens, Virtual Reality, and Mixed Reality are all but dead at Microsoft."

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windowscentral.com
crazyCoconuts458d ago

Yeah last thing I'd want going to battle would be windows strapped to my head

Orchard458d ago

Lol resupply breaks would become reformat breaks. Plus windows updates mid combat.

I also can’t imagine wearing a Hololens or any other headset for hours like that. Especially when you’re already carrying all the other equipment our soldiers carry today.

Philaroni458d ago

I would suck to go in to war and get... a blue screen of death.... literally.

I want this to be the most down voted comment. Sorry for my dark sense of humor.

Orchard458d ago

@Phil Sorry to disappoint but you’re getting an upvote from me :p

shinoff2183457d ago

Damn orchard, you almost had some form of virtual to praise to the high mountains about , least for the time being you can continue to down psvr2

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Knushwood Butt458d ago (Edited 458d ago )

'Headaches and nausea'

I get those symptoms using Microsoft Edge.

Good-Smurf458d ago

Darn thing locked up my laptop a few times and threw a no signal bug at my external or internal screen when it tries to load certain websites.

Knushwood Butt458d ago

It's so bloated and frustrating to use. Always spamming me with pop up dialogues and stuff.

I don't use my laptop much, but yesterday made the time to set Chrome as my default.

lonewolf10458d ago

It mentions that in the article, confused slightly as to whole divisions being laid off as The Verge article makes it seem that there is a 1.2 version of the headsets in testing and MSoft have received 165 Mill to carry on with them.

Christopher458d ago

That's a different product, actually, not HoloLens. It is poorly written, but the 1.2 version they're going with is a different product they have also been testing.

1Victor457d ago (Edited 457d ago )

Well there you have it folks Microsoft officially buried its room temperature foliage on a form of VR😢.
The good news for the team they might get a job at Sony or meta for their vr departments

I feel sorry for the hardcore Xbox fans that was holding up the wish of something coming out of mixed reality/HoloLens.

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Orchard458d ago

Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really.

Also outside of the military, you barely see or hear anything about Hololens these days.

blackblades458d ago

I remember them talking about hololens back in the day. Showing that Minecraft with it to maybe compete with VR and now it's dead like everything else.

Orchard458d ago

Yep lol, also the thing was like $5000. I wouldn’t pay $500 nevermind $5000 to play Minecraft in VR/AR.

ApocalypseShadow458d ago (Edited 458d ago )

AR is growing. Already used in cellphones. VR is growing everywhere else. It's just taking longer to integrate it in a pair of glasses.

Microsoft tried to use Hololens at E3 against VR and failed with that little window nonsense. Then, they played like they weren't pushing it for gaming when they actually were displaying games like Minecraft in it. Then, sold the tech against employee wishes to the military and failed because it's nauseating and having lights on a battlefield will get you killed. I had night vision in the army and could tell when an enemy inhaled on a cigarette. You could pop them right there. It's a good science fiction idea. But nothing replaces real battlefield awareness with your own eyes and ears in training or real war.

You're saying it failed because Microsoft is failing with Hololens. They partnered with 7 or so PC manufacturers to put out Windows VR headsets. But just like on console, they made NO GAMES for their headsets and expected others to pick up the slack. All those headsets hit fire sales and were discontinued. Microsoft's fault again for no Halo VR, no Forza VR, etc.

They failed again by not making good with their promise of high fidelity VR on Xbox One. When they have 2 TRILLION worth. Billions to buy up publishers. But not release VR because they want gamers on subscriptions and are buying up franchises to get them on game pass. But Sony is going to DELIVER high fidelity VR that Microsoft isn't.

PSVR sold at profit DAY ONE. Sony made millions in revenue on games and accessories proving that money can be made in VR and grow the market and platform. There are developers like Beat Games or even an indie making gorilla tag, can make money in VR. Sony are releasing their second one with even more potential to make more money that proves Microsoft wrong again.

Saying VR or AR is failing as a whole is FALSE. Education, automotive and building construction, real estate sales, music entertainment, medicine for PTSD help or cancer patients wanting to see things other than hospital walls, job instruction for places like Walmart... And GAMING, means they are not failing. Only in your mind.

The growth is real. You're just trying to deny it because of Microsoft. This isn't 3D TV or Wii waggle or your daddy's Kinect. VR and AR is here to stay.

Orchard458d ago

“This isn't 3D TV or Wii waggle or your daddy's Kinect.”

That awkward moment when the failed products you’re using to defend another product had far higher attach rate and sales than the one you’re trying to defend 👀💀

GamingSinceForever458d ago

“Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really for Microsoft”

Thought I’d fix that for you.

Orchard458d ago (Edited 458d ago )

So where is the VR and metaverse success story? Quest 2?

Facebooks metaverse is dead too.

458d ago Replies(1)
GamingSinceForever458d ago

Sony seems to have gotten VR right. Wouldn’t you agree?

Meta Quest is doing fairly well too.

Now I agree that MS was right in letting it go because they weren’t having much success themselves.

Orchard458d ago

No one has gotten it right yet, if by right you mean made it popular. The attach rate for PSVR is too low to call it that.

Quest is a little harder to judge since it's not attached to any device we can reasonably measure like PSVR is.

But until a good amount of gamers care, and/or it's considered mainstream, I would say VR hasn't landed.

As for MS, at the time it seemed like a risky bet, but in hindsight, they made the right decision if you look at where VR is today.

Bathyj458d ago

So Orchard you wouldn't consider VR a success unless it has a high attach rate to a parent device?

Bollocks
I consider VR a success if it gives you a good experience, an experience to can't get in any other format, and a decent amount of people use it and are happy with it regardless of attach rates.

Porsche doesn't consider themselves a failure because Toyota sell 100 times more cars.

If there's demand for a product and it makes profit then it's a viable business so get over your hangups.

And as for Microsoft making the right decision sitting back and watching because it's risky, well all that proves is they are participants in this industry, not leaders. If they had done VR and it was half-decent I can't help but think you would have a totally different opinion about it.

Orchard458d ago (Edited 458d ago )

"So Orchard you wouldn't consider VR a success unless it has a high attach rate to a parent device?"

Correct. a 4% attach rate, for a gaming accessory on a parent device that is dedicated to gaming is unsuccessful. Kinect had a higher attach rate than that, and it was considered a failure too.

"Porsche doesn't consider themselves a failure because Toyota sell 100 times more cars."

Not comparable at all. Porsche being a premium, rare product that only the very rich can afford is part of their brand, meanwhile Toyota is the cheap, mainstream, 'most people can buy one of these' brand.

PlayStation products are more Toyota than Porsche.

"well all that proves is they are participants in this industry, not leaders."

Participating in VR isn't what defines you as a leader or participant in this industry. Nintendo are blowing the PS5 and XSX away, and they are not participating in VR. VR just isn't that popular or important 🤷

Crows90458d ago

@ Orchard
"Not comparable at all. Porsche being a premium, rare product that only the very rich can afford is part of their brand, meanwhile Toyota is the cheap, mainstream, 'most people can buy one of these' brand."

Well actually within the gaming space you actually nailed it. Xbox is the toyota and Playstation is the Porsche..since it is more expensive in other parts of the world.

"Correct. a 4% attach rate, for a gaming accessory on a parent device that is dedicated to gaming is unsuccessful. Kinect had a higher attach rate than that, and it was considered a failure too."

Except nobody actually wanted kinect. It was forced onto IP and consoles with the xbox one. PSVR on the other hand is an optional device. An optional device that sold to 5million players. That is a success for a typical game and also embodies the hardcore audience. Most Playstation exclusives are guaranteed 5 million in sales. The attach rate for a non essential and expensive device shouldnt be seen in the same light as say an actual game or cheap subscription service. If it was actually a failure im pretty sure Sony wouldnt be wasting money on it.

"Participating in VR isn't what defines you as a leader or participant in this industry. Nintendo are blowing the PS5 and XSX away, and they are not participating in VR. VR just isn't that popular or important"

Thats not how it works. Sony is a leader in the VR industry regardless of popularity. Who else is doing it? So yeah. Not to mention you have to look at the games...I know...its an issue for xbox fans to dwell on whether games are actually any good but PSVR has good titles and PSVR2 doesnt look to disappoint either.

Hofstaderman457d ago

But I thought sales and attach rates do not matter to Microsoft @Orchard.

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S2Killinit458d ago (Edited 458d ago )

VR is so much fun. One day MS will get their act together. Don't lose hope! Hope is all you have. Keep believing…

Orchard458d ago

I'd much rather MS, Nintendo and Sony all invest in traditional games instead.

Just look at PS5 in 2023, we're getting a very small handful of traditional Sony games this year because instead they've invested in appeasing ~4% of PS customers.

S2Killinit457d ago

Nah, Sony knows how to make exclusives. We are getting so much Im falling behind in my backlog. MS on the other hand cant seem to make a single proper exclusive. Promises yes, games, no. And now, seems no VR either! What are they thinking? But, dont lose hope, one day they will fix all of it.

shinoff2183457d ago

Orchy Sony can gives us traditional games and do some vr stuff. They gonna be alright. Vr is pretty dope if you'd actually try it or you can get your parents to get you one

GamingSinceForever458d ago

Orchard you can be a real character at times. If Sony felt that PSVR didn’t meet or even exceed their expectations why would they move to release PSVR2? Sony is notorious for abandoning what they feel is a failure, but it looks like they are coming on even stronger with PSVR2.

crazyCoconuts458d ago

I don't have data to prove this, but I feel like PSVR owners purchased more games and became more locked into the platform. Also more of the games were digital so no secondary market for used games. I suspect even though there weren't as many VR owners, they ended up spending a lot of money. I know I did

Orchard458d ago

"If Sony felt that PSVR didn’t meet or even exceed their expectations why would they move to release PSVR2?"

Even Kinect had two iterations. Means nothing.

"Sony is notorious for abandoning what they feel is a failure"

I wouldn't say they are any more or less notorious than Microsoft and Nintendo. Google are the ones who are really notorious for killing things.

Godmars290457d ago

The Metaverse is something the former Facebook is trying to force while having no idea how to best implement it. Trying to use the "tried and true" method of get people using it then get it working.

How long have customer driven markets vs market driven consumers been things?

frostypants457d ago (Edited 457d ago )

That is some serious cope. AR and VR are growing just fine. MS as a rule just sucks at innovation. Always has. They never see things through. Kinect was interesting but they ultimately botched that too.

Pocahontas457d ago

No one buys this narrative give up man

EazyC457d ago

I do think there has been a disappointing uptake on VR, but the reason is :

1: The upfront cost. You're literally doubling the price of the console.
2. Lack of first party support. Getting spin offs etc makes it feel like second fiddle.

I've just preordered PSVR2 for Gran Turismo 7 alone. THAT is what I want, a full blown game in VR. I don't think I'd have bothered otherwise. Until developers start making BR games from the ground up, I won't be that interested.

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Sonic1881458d ago (Edited 458d ago )

I'm surprised that the Oculus Quest and PSVR didn't have these problems

457d ago Replies(1)
EazyC457d ago

Price alone will keep VR in the "super luxury" and "specialist" categories of gaming for a long time to come.

Abnor_Mal458d ago

Halolens as some tried to call it, R.I.P.

S2Killinit458d ago

Lol they are on the right path $:

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140°

No, Breath of the Wild Is Not Available on PC, Mobile or HoloLens

It's hard to explain how in the world this listing exists

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thenerdstash.com
bovandy1580d ago

Apple store has this all the time, I'm not clear why Microsoft would allow this.

Neonridr1579d ago

bahaha.. it's almost like they just threw in popular buzz words to show up on searches. Dear god that translation was awful.

Gridknac1579d ago

Actually you can play this on pc and run it at 4k@60fps.

Shiken1579d ago

Well in order to play it legally you still have to own the game for WiiU soooo....

specialguest1579d ago

My cousin owns it on the WiiU, but since he owes me money from 5 years ago I consider myself partial legal owner of a copy of the game

Shiken1579d ago

@specialguest

Not exactly how reality work bud lol.

Shiken1579d ago

I saw a shit mobile game advertised on facebook once that literally showed gameplay from BotW...

Like I mean really? Out of all the games to use to deceive consumers, you choose one of the biggest and most recognizable IPs in history...and from their most recent game to boot?

That is a special kind of stupid right there.

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60°

Fan-Made VR Title Brings Yu-Gi-Oh! To Life

Beta set to release later this year - but what does Pot of Greed do?

adamwparker2232d ago

YuGiOh, Magic The Gathering, Pokemon......bring them ALL TO VR!