Edge Of Nowhere makes a convincing case for third-person VR games


With its blend of Uncharted lite platforming and Lovecraftian horror, Insomniac’s forthcoming Oculus Rift exclusive, Edge of Nowhere, is positioned close to slap bang in the intersection of my interests. Nonetheless, despite being excited to see what the studio was cooking up for Facebook’s face-mounted sensorium, I also felt a bit sceptical about how what seemed like a fairly trad gameplay model would work on the rift.

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