Gamers Universe writes: "You'd think that the FPS genre would find a natural home on the Wii, after all, the nunchuk and Wii-mote configuration is surely tailor-made for gung-ho antics. Yet the genre has failed to make much of an impact beyond the decent Metroid Prime 3: Corruption and lacklustre Red Steel. With the introduction of the Wii Zapper, the FPS is still deeply mired amongst family friendly fodder as Nintendo continues to alienate a hardcore audience in favour of pursuing massive sales numbers.
High Voltage Software have set themselves a fairly tough goal then; selling a hardcore FPS on such a family focused platform. The promise made by High Voltage's chief creative officer, Erik Nofsinger that The Conduit shall be a visual match for a 360 title exacerbates the challenge that the developer have set for themselves. "Too many Wii owners have been told that the Wii is a casual platform with no room for serious games or top-tier graphics," said Nofsinger. "With The Conduit, we intend to prove that theory wrong by providing gamers with the kind of title they imagined back when the platform was first announced."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
"Decent" metroid prime 3...ign (among others) gave it a 9.5...that's a bit better then decent.