A video which shows how some first party Xbox One games such as Halo and Sunset Overdrive could look like using the streaming to Oculus Rift option using a Windows 10 PC.
Not sure if it's direct feed, but looks kinda laggy. I'm sure we'll see all kinds of weird mods (personally, I can't wait for the "Asian girls dancing near the screen" mod)
im sorry but this is not the Kind of VR experience i want. to me it looks like its going from Television Screen to VR headset screen.. what is the point of putting a headset on to just see the same thing but on the VR screen from the headset?... thats what it looks like to me.
So you won't see the mess that is your living room? :D
@sourtree, offscreen play.... what else. strap the wiiu gamepad to your face while using the pro controller if you want to get a similar effect. whats even more interesting is if you have the motion control on you can steer mario kart by tilting your head left and right.
Your opinion personifies the general sentiment of someone who hasn't put on a VR headset. This video and the one posted by Microsoft yesterday doesn't convey the scale of the screen size very well if at all. As a viewer you have to imagine the seats in the movie theatre are to scale which means the screen you're looking at appears to be HUGE. Without wearing a headset these videos don't really sell VR very well because they can't show the scale or presence felt in VR.
Because I doubt the telly in your living room is the size of a cinema screen. If the quality doesn't suffer too much then this is an interested development.
@bunt i dont need to put on a VR Headset to know what Virtual reality is lol.. and this isnt Virtual Reality. this is just streaming from one screen to another (in this case a the VR headset Screen) this is a AD for dummies. you want to experience this just.... just put your Covers over your 55inch LEDtv and yourself zammmnn im not hating but if you cant see that this is what they are showing then you are dumb... i agree with the person down below. this is Anti-VR
@sourtreeDing Apparently you do otherwise you wouldn't have made this comment: "what is the point of putting a headset on to just see the same thing but on the VR screen from the headset?" Because it's far from "the same thing". I get it, you're not impressed and won't be until you experience it first hand.
@SourtreeDing Well this is obviously just an additional **viewing option** for Oculus= game streaming....so bunt would be absolutely correct that you would need to use it to fully appreciate the experience. That said although this will look much sharper and of course much bigger when you actually use it, still imo if you're going to use a VR headset at all why not at least make it full screen with small borders for optimal immersion?
I feel like some people don't understand the usefulness of what they showed. No, it doesn't replace direct VR game experiences, but it's a pretty neat feature all the same. I've used the virtual cinema app on the Oculus DK1 headset and even at those lower specs the experience was quite convincing and enjoyable. Watching a movie on a gigantic virtual screen is very cool and I'm sure it's the same for games. Unless you have a huge 200" front projector screen in your house you aren't playing your games on a screen that appears this big. It really is a neat VR application. It could also prove useful to people that share a TV with other people in a household for those times someone else is using the TV and you want to play your games. Or maybe you want to lay down in your bed for maximum relaxation while you play your games or watch a movie. Virtual screens absolutely do have significant and worthwhile uses.
@heavy: "Not sure if it's direct feed, but looks kinda laggy." How the hell do you see lag? There is no well to tell without the controller in hand or the controller on screen at the same time as the video. But hey, but if you are a MS hater or Sony lover, then yes you can see lag!
Well said, we need to bubble you up! Common sense FTW!!! \ö/
@donthate Your comment is the typical fanboy comment, defending your precious console of choice blindly. I wasn't referring at lag between the controller input and what happens on the screen, but if you start looking at the 15 second mark, you see a lot of hiccups, and that's just one example.
I'm gonna have to try VR for myself before I can have an opinion on it.
No opinion on this, would have to try it...gaming on the moon looks sweet tho.
Actually, I agree, it does. I'm starting to think that streaming Xbox One games to VR might be good. You can't judge the feel by looking at these videos though. I guess, those settings portray a really big screen!
Im just not sure what is supposed to be impressive here lol. You're playing in a virtual theater?
Well, it'll be a fun gimmick. Won't convince anyone to buy an Occulus Rift. In light of Sony having Morpheus, this comes across as hilariously bad xD However, for some, that litte gimmick might just mean some people buy an XBONE if they already have a rift and were going to get a console. Just knowing there's some kind of compatibility, even if they really don't know where it is. Personally I wouldn't mind doing this from time to time, IF I ALREADY HAD BOTH DEVICES. Provided there's no one else looking ofcourse... It's the same reason I might just use Google Cardboard to watch a normal 1080p video/film in a virtual theatre, because of the bigger screen and better ambience, it is a better experience. Here, as much as this is nothing more than a gimmick, I actually really like how the virtual screen lights up the virtual room correctly, based on what it's showing. It could be a fun experience in itself, to look around a virtual room with nice lighting and everything... it's kind of cool.
It mimics playing a game on a theater sized screen. A regular HMD would have the same effect without all the distractions of your surroundings. This is already available on OR for the PC, so really all this is doing is displaying the streamed image from an Xbox. Not really sure why MS is given credit for it though, since it has been available on the PC sans the Xbox part.
So you are playing in a room in a room.... Roomception.
This is the anti-VR. Its not about sitting in front of a screen. Not even a virtual TV. its about being inside of the game. Like this: https://www.youtube.com/wat...
Sorry Eonjay I agree with you partially about being "in the game" but that video link you posted just looks like a blurry POS and won't win any awards for selling VR.
Its just an example. Obviously, its hard to record it properly.
I believe that Morpheus demos do a good job of showcasing VR well. https://www.youtube.com/wat...
There are many different useful applications for VR. Why does VR have to do only one thing? The virtual cinema apps have been quite popular in the Oculus Rift community so far. It doesn't replace other kinds of VR experiences, it's just another great use of the technology. And that applies to any of the platforms.
"There are many different useful applications for VR. Why does VR have to do only one thing?" Exactly, it doesn't have to be one thing. Like Virtual Cinema.
I agree 100%. But why is MS being given credit for being innovative and "changing the face of VR"(from another article) when the technology to do this, without the streamed X1 features, has already been made popular within the OR community? Realistically, any streamed content, or resident content for that matter, can do the exact thing we see here. Why is it so special now that it's available for X1 streamed content? It's a nice feature...I'll accept that...but changing the face of VR?
What is this rubbish?
I agree. This has to be a joke, right?
Yeeeeeee. I don't get it...that's not virtual reality...that's reality in virtual reality smh. Your virtually in that room but I wouldn't call that virtual gaming... so stupid. Now when I'm in first person looking at the back seat of the car then that's VR. Not something that looks like a screen in a screen. Hopefully MS'll actually produce some real virtual reality games.
In my opinion that looks pretty stupid.
I don't think it's good when showcased on a screen. It's like playing your games on a huge screen, but when you watch a video of it, youre not getting the feeling of the huge screen. This is gonna be more for people that don't play on big entertainment centers. I won't have use for it, but someone playing on a 30 in tv or something might love it.
The one thing you dont get a good feel for is just how BIG that screen will look when using it
I believe the main concern is how pixelated that screen will look since it will only take up a fraction of the OR display. Seems like a pretty valid concern to me.
Does this make it so you are gaming on a 50 FT screen? Also the backgrounds should match the games.
Basically what you said although I'm concerned how it will look given its probably displaying the game in a lower resolution than on your TV.
From my understanding, although I haven't looked to far into it, the cinema skins can be changed to whatever you want. Would be cool, if this feature is used, for devs to make custom cinema's for their respective games. And yes, basically the premise is that you are watching a movie, or playing a game, on a theater sized screen. I'd imagine the same effect could be applied to any content on any VR system with an overlay feature. downscaling an image isn't really that hard to make it fit within the virtual headset's display.
It's like you can touch it! The screen, I mean.
I don't see how this can in any way be fun or necessary.
Talk bout crap.arnt we supposed to be in first person mode and look around in the world,but i guess vr is sitting in a cgi living room looking at a tiny screen WTF
So how much money do they want for me to play games in a vitual theater setup as opposed to playing them on my actual TV setup? Sure it looks like you can switch seats to be closer to the virtual screen, but honestly i'd rather have full screen in the VR so its just me and the game, if I want that space in between I will pass on your device and just play regularly.
I had a friend that used this to watch some movies on the OR and he said it's like watching it in a theater. He also said the experience isn't quite the same though because theaters have better image quality for their large screens, and that when watching it on the VR, it came across the same as watching it on a large TV, but not quite as vibrant due to the way computer displays work in comparison to TV's. Not sure what he meant by that, but I assume it's like how movies look more pixellated due to the sharpness of a computer monitor compared to a TV screen where the pixels aren't packed as densely.
What happens when they use the illumiroom concept in the vr headset? Ahhhhhh all mkes sense now. Lastly if it sucks guess what oculous rift still works awesome on PC :D
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.