460°

Oculus Has Already Literally Shot Itself in its Virtual Foot

Mark from Gamersledge takes a look at how the Oculus Rift team got its marketing message so very, very wrong at its pre-E3 press conference today.

Read Full Story >>
gamersledge.com
SniperControl3665d ago

I dont get this partnership, so you still need a beefy PC in order to stream to the Rift?

The tumble weed is tumbling after that announcement.

bananaboats3665d ago

"The tumble weed is tumbling after that announcement."

Not from what I been seeing. Seems people are excited about that partnership.

Good job on MS part for locking this down. Smart move

Eonjay3665d ago

"Not from what I been seeing. Seems people are excited about that partnership. "

Oh... those are probably fanboys, PR folks or people who haven't seen the demo yet. You should check it out. Then tell me why someone should be excited about this?

Testfire3665d ago

The people that are excited really don't understand the OR, what it takes to run and what the X1 is really going to be able to do with it.

NatureOfLogic_3665d ago (Edited 3665d ago )

Please, just stop. If Xbox fans don't want to miss out on true VR experiences they'll have to purchase a PS4 or just build a powerful PC that will be able to handle Oculus Rift.

JasonKCK3665d ago

Eonjay to be fair those same type of fanboys are also trying to downplay it. Two sides to every coin.

I think VR is a cool idea. I want it to succeed but can't shake that 3Dtv feeling.

Charybdis3665d ago (Edited 3665d ago )

Nice was kinda expecting windows 10 to support oculus rift. With xbox one also being part of the windows 10 platform it kinda makes sense, hopefully they will open up their console for more direct support instead of only streaming?. Always good to have multiple choices. Also hoping for more integration of occulus and other vr and ar devices into the wndows 10 platform and by that extension also the xbox one. If a game supports vr (or ar)it would be nice to be able to pick your vr display device of choice

pinkcrocodile753664d ago

While the announcement is great for fans of VR, am I the only one who feels that VR leaves me cold?

I've tried VR before and although it's different I cannot ever envisage me buying Oculus or Morpheus. I'd rather not bother.

However AR DOES interest me and I like the idea of playing with my environment.

Am I the only one who feels like this?

Godmars2903664d ago

How is it really that smart of a move when they have their own VR tech?

In lot of ways this is no better than what they tried to do with cable while talking about making their own similar service.

+ Show (4) more repliesLast reply 3664d ago
darthv723665d ago

hmmm... you need a beefy PC if you are actually "playing" vr games on the OR. when it comes to streaming then it would likely be a regular PC to pass on the video stream to the OR.

Like how the playstation TV is a go-between for streaming PS4 games in another room. All the real processing of the game data is still being handled by the console. (xb1 for the OR and PS4 for the PSTV)

Gority3665d ago

That makes no sense........

In MS case, XB1 > PC > OR

In this case, OR is just the output device.

In Sony case, PS4 > Vita TV > TV

If you are going to buy an OR anyway and prefer playing on that, it's an extra feature, nice to have. It's not a reason to purchase an OR or an X1. Not a game changer. Plus X1 + PC + OR = expensive to not doing any VR at all.

rainslacker3664d ago (Edited 3664d ago )

For me, I fail to see how it's going to gain a lot of VR support given that it's not available directly from the Xbox. IF it requires a PC to handle everything, why not just make the game directly for PC and avoid paying MS their licensing fees.

It would seem better to cut out the middle man. As far as I know, OR can already stream anything from a PC, so this tech isn't even really exclusive to the Xbox, as many different things can be streamed to a PC, and undoubtedly AR types stuff could already be implemented without the need for an X1.

Just seems like a half-a** implementation of the technology so MS can say, "Hey, look what you can do with Xbox and Windows 10". Otherwise, I am thinking the same as Gority's last statement there. It's really just a fancy way to do a HMD. I can see other ways it can be implemented which would be more compelling, particularly in a horror game, but as it's presented, it's just fracturing the market for the feature, and likely won't be implemented in anything meaningful.

donthate3665d ago

Depends on what you mean by beefy PC?

This article primarily talks about the game streaming from Xbox One to the Oculus Rift.

If you are talking about the PC itself connected directly to the Oculus Rift (which is off topic), then the processing power needed on a PC depends on the game. If Sony can make it happen on PS4, I'm sure even a modern low-end PC will have no problem.

ThanatosDMC3665d ago

I think, he is considering the hardware spec requirements for the Occulus Rift to make it even work properly.

SniperControl3665d ago (Edited 3665d ago )

The Rift is plugged into the PC, the X1 streams the game to the PC, the PC creates a virtual room and sofa, from there it's goes to the Rift.

There, is that enough on topic for you?

sonic9893665d ago

i like your direct console to PC comparison it just shows how knowledgeable people can be .
consoles are built differently wasnt it stated before even mark cerny said it, and also said thats why consoles in the past used power pc cpus instead of x86 to compete with more powerful pcs but according to him the x86 have evolved with intel and amd current work and can be modified to suit what they believe is great for a game system without compromising anything of what could have been achieved with the power pc architecture .
and lets just throw all that aside and focus on the fact that morphous was built for PS4 in mind knowing everything needed for the system and stabilizing it to function probably i dont think oculus was built for xbox it was built pcs and very powerful ones too , its obvious that they want to cut any internal processing inside the headset to reduce cost and size and be dependent on the pc specs you have, morphuos isnt like that .

Timesplitter143665d ago (Edited 3665d ago )

I really hope Valve's VR headset wins the VR war. It's much more open and no-nonsense than oculus. And Morpheus is platform-specific so it's not really an option

moomoo3193665d ago

Morpheus most certainly is an option.

Its called buy a PS4, buy a morpheus, and have a VR experience better than whatever the hell Phil Spencer just demonstrated lol.

brads43665d ago

Based on what is it a better experience? Your intuition?

Timesplitter143664d ago (Edited 3664d ago )

@brads
I'm guessing it's based on the average N4G user's blatant insecurity that surfaces whenever the PS4 is doubted.

it's the same kind of insecurity that -mysteriously- changed N4G's general stance on remasters overnight the day the Uncharted collection was announced

rainslacker3664d ago

Ideally, for VR to really take off, a single base to code VR experiences to would be the most beneficial to consumers and developers. Once all that is settled, if it ever is, then VR could see a lot of support without the headaches involved of trying to code several different API's, and the hardware itself can stand on it's own features instead of the support one company can muster for the tech.

+ Show (1) more replyLast reply 3664d ago
SniperControl3665d ago (Edited 3665d ago )

Hang on guys, from what i can see, the Rift is plugged into the PC and not the X1, so your streaming from the X1 to PC, then through onto the Rift. There is still need for the PC to do some work creating the virtual room and virtual screen, plus is there any sort of headtracking going on?

Rift's minimum spec equates to a Gtx670, which is still a pretty decent gpu.

DivoJones3665d ago

It's even more simple than that.. you need a beefy PC to run the oculus, period. It's a dual-screen monitor that renders 3d, so two different images that need to be in perfect sync. The recommended PC specs were a quad core i7, and a very high end graphics card, 8gb ram, etc, 2x USB 3.0 ports. Maybe later versions will utilize USB C, for it's higher bandwidth and a simpler interface.. if it can handle dual 4k screens it should be able to handle what the Oculus requires.

The screen room for 2d games isn't all that bad, but I can certainly understand why people are disappointed/amused. That said, you certainly can't expect it to magically make every game a 3d immersive experience.. games need to be developed specifically for that purpose.

SmielmaN3664d ago

Too... Much.... Logic.... Must.... Bubble... Up.... Well said.

Azzanation3664d ago

More options are always a good thing. This isn't MS's focus, this is only to counter its competitors with VR devices. MS's true focus is AR (Hololens)

O-R is an accessories usable on multiple devices, nothing bad can come from this. I am more interested in AR technology, I am past the VR stage. It doesn't impress me and never did.

+ Show (4) more repliesLast reply 3664d ago
bunt-custardly3665d ago

I disagree with the author but I can understand why he thinks this way.

Let me enlighten you.

There's something rather special being able to watch movies or play games on a massive cinema screen (in 2D) using a VR headset. It's not all about making from the ground up VR experiences as there will be plenty of those.

As an extra app this is a nice addition and not a replacement.

Thatguy-3103665d ago

So your'e telling me that you would prefer playing on a virtual screen rather than on a real one?? What 0.o???? heck the resolution was atrocious why would you even bother with it when the experience will be better out here in the real world.

SteamPowered3665d ago

Actually the resolution is amazing because the pixels and viewing surface are so small. It can simulate a curved screen in any aspect and in roughly 2-3K.
That experience in the real world would cost you $100,000.

bunt-custardly3665d ago

How many people have cinema screens in their homes?

I have tried the Gear VR Oculus Cinema app and it's brilliant regardless of the lower quality. You can get the movie experience in the comfort of your own home.

This looks like allowing people to stream to a giant TV screen which is great if you don't own one in real life.

FPSFox3665d ago (Edited 3665d ago )

@ SteamPowered

You have no clue what you are talking about so best you stop pulling "2k, 3k" numbers out your ass. More than 50% of the screen in this concept demo was wasted on the virtual world simulation. I don't care how densely packed the pixels are on the Oled inside the rift... Pixels are pixels. Your fake virtual screen of only a real resolution of 960 x 540 or so is not better than my ACTUAL 1920x1080.

I'm experiencing every pixel, and you are being cheated out of your resolution because your not satisfied with the size of your TV... not worth it

ThanatosDMC3665d ago

Confusing comment. I literally have no idea what point you're trying to make.

Debaitable3665d ago

"Yeah, it's not as nice as having an actual vr experience in the game, and maybe it's a novelty, but I get the feeling they're trying to create an environment in which to play games and not just a device to play them on. It's like the Steam streaming solution to Linux support. They want to support as many titles as possible, but some titles won't be supported natively so they need to do these tricks.

In the end, I see a situation where someone can avoid paying hundreds or thousands on monitors AND a vr headset. They can buy just the Rift or the Vive and see virtual monitors on their desk in their virtual private jet. Just click a shortcut and the scene melts away to "boot up" the cockpit in Elite: Dangerous.

It seems dumb, but done right, they're opening up the possibility to use the Rift as a cheaper display solution than traditional monitors. By making screens virtual, you can change your display resolution on a whim to anything you want. Curved displays, dual or triple monitors, you name it."

WeAreLegion3665d ago

The people disagreeing with you have no idea what it's like to watch something on a VR device. So, don't bother replying to them.

This feature is nice.

balth993664d ago

Hey man, author here.

I respect and understand this viewpoint -- but that's NOT what was presented today - they are not attempting to create a 'massive' cinema screen. If you go back and look at the video, she seems to be ten feet away from it. It's just boggling to me that you wouldn't want some kind of controllable situation to move closer or farther from the virtual screen -- they didn't even intimate any of that in this demo.

bunt-custardly3664d ago (Edited 3664d ago )

You're making an assumption that this is the only room available. Sure it's what they showed today but might not be the only choice when it's fully realized next year. The Oculus Cinema app for Gear VR as an example has, Movie theatre, Moon surface, Home Cinema and Void. For all you know they could introduce specific themed rooms to suit the game you are playing.

Gear VR already has this such as Dreamworks Theatre and Insurgency Demo.

Either way, what was shown is still a representation of a large home cinema screen and actually looks the same as the home cinema for Gear VR which having actually played it fills an entire wall not some small 50" TV.

+ Show (1) more replyLast reply 3664d ago
Rimeskeem3665d ago

I just need more proof that this isn't a gimmick. What I saw today didn't exactly prove it wasn't.

Destiny10803665d ago

you plug it into a powerful pc and then stream 900p content to it

uth113665d ago

but scaled to a virtual screen at who-knows what actual resolution, so it won't look as good as a real screen.

Crazay3665d ago (Edited 3665d ago )

Soo...wait... Will this change anything with respect to Hololens?

NM - I finally got to watch the video with Hyrb.

I'm still not all that jazzed about VR. AR seems more interesting to me.

Show all comments (79)
260°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

Read Full Story >>
clouddosage.com
Obscure_Observer3d ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole3d ago

They had best show 3yrs in a row. Heading for another

VenomUK3d ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

Agent752d ago

But Microsoft forgot the games.

KwietStorm_BLM3d ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Ganif3d ago

Correct.

"Sony's PlayStation 6 reportedly will feature an AMD semi-custom APU with a Zen 5 CPU and UDNA GPU, capable of 4K 120FPS and 8K 60FPS gaming. The console will include X3D cache and advanced AI upscaling technology."

https://www.tweaktown.com/n...

Obscure_Observer2d ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever."

I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released.

Notellin2d ago

You should have just lead this comment with the fact that you have zero understanding of technology in the consoles and instead have a Toms Hardware online forum level of education.

Agent752d ago

But Microsoft forgot the games

Obscure_Observer2d ago

@VenomUK

"I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec."

Very interesting theory. Still not sure how MS would actually make it work.

KwietStorm_BLM2d ago

"I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released."

How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is.

Obscure_Observer1d 21h ago (Edited 1d 21h ago )

"How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is."

Dude, what I know for certain is that a tech as old as X3D chips which is actually *older* than both PS5 and Xbox Series consoles, is hardly the reason behind this new partnership between AMD and MS to build new *custom silicon* for next generation of consoles.

And yes it´s a huge announcement since AMD is working closely with MS to co-develop custom SoC which will allow backwards compatibility across all MS´s next gen devices allowing seamless integration between devices and full backwards compatibility across all generations of Xbox consoles.

I also know is that this announcement don´t have anything to do with Playstation and their strategy with AMD for the PS6, so stop comparing the two pretending that you know what´s going on, because you clearly don´t.

If Sony is working on something remotely similar, that´s remain to be seen.

+ Show (2) more repliesLast reply 1d 21h ago
Fishy Fingers3d ago (Edited 3d ago )

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer3d ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted3d ago (Edited 3d ago )

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

HyperMoused3d ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher3d ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning773d ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Eonjay3d ago

There PR is alrways super heavy handed. No one is acutally buying an Xbox as is.
Also it is very early to be talking so much about a next gen console.

Obscure_Observer2d ago

There´s a lot of people interested on Xbox Next and its ability to run games from major stores like Steam.

We know that the PS6 is just around the corner as well, but so far, no news on what it might improve over the PS5 or PS5 Pro.

However, Sony already made public that their priority and actual focus is the PS6. So its not "very early" to talk about next gen when the very console manufactures are talking about it.

+ Show (1) more replyLast reply 2d ago
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210°

Activision Forces Adverts into Call of Duty Black Ops 6 and Warzone Loadouts

With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

22d ago
22d ago
lukasmain22d ago

Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.

jjb198121d ago

This game will never change because these sweatlords love buying up all the skins and bundles that become obsolete the following year. They're the ones perpetuating Activision's greed.

VenomUK21d ago

If Microsoft introduces adverts into its other games I hope it can do them without disrupting the immersion of the game world. So for example in the new Fable game it would look out of place if there was a billboard advertising Cadillacs.

A far better way to do it would be to have a wizard conjure a 'dream cloud' in front of your character and then in the cloud you can see the Cadillac car and see the text with price and availability and hear a booming sales voice promoting the car. That would work so well as it wouldn't be a billboard and completely, 100%, fit in with your character's adventuring in Albion. Doesn't that sound so much better?!

crazyCoconuts21d ago

@venom, or how about our of 100 farts in Albion, 1 of them has a Cadillac pop out

VenomUK21d ago

@crazyCoconuts That’s undeniably off-beat - but it could really work!

21d ago
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410°

Xbox's first-party handheld has been sidelined

Xbox's handheld ambitions continue unabated, but the focus is shifting towards improving Windows 11 for third-party handhelds — for now. The Xbox Series X 'Melrose' successor is safe, with development continuing at full pace.

Read Full Story >>
windowscentral.com
24d ago
24d ago
24d ago
shadowT24d ago

Is there really a market for handhelds next to mobile?

Vits24d ago

If they run the same games as the main home console, then yeah, sure.
But if they need specially tailored games just for them? Probably not, unless there isn't a home console for comparison (see Switch).

RaidenBlack23d ago (Edited 23d ago )

I am kinda low-key happy this happened.
Dont want another Series S situation (games to be designed from 4 to 12TF scale and not 10 to 12TF).
Hope PS follows suit as well. Tablet SKU sharing with console for 10th gen, will just continue the cross gen -esque development/design phase/nature.
Want a proper 20+ only TF rasterized next-gen plz (+ frame-gen and the lot).
If anybody wants to continue the cross-gen, the Series S|X, PS5 will remain for that. And Switch 2, if you gotta go even lower in the TF range.

ABizzel123d ago

Yes and No. All of the PC handhelds combined have struggled to sell 7 million units, which would be a flop for any “console”. So the market is extremely niche because of price and target market (the informed hardcore gamer / casuals aren’t picking these up).

These handheld PCs are $500 or more, and offer at best Xbox Series S performance levels, so it’s best for MS specifically to just partner with ASUS, instead of investing millions if not billions.

Sony can make their own with custom AMD hardware due to their partnership, and stronger global brand for hardware. But even then it brings the question, of being a lower resolution PS5, and what does that mean for PS6 cross-gen (likely another generation where the first 3 - 4 years are just upgraded last-gen games).

Kosic23d ago

Imagine a Wii U style console, where the tablet doesn't rely on the console it's self, you download the game on the console under the TV and play in 4k glory, then you can remote play, get some unique game features if using both console and handheld in tandem. Then you can download the games in 720-1080p to play on the go, continue your progress, and continue on the TV when you get back.

Sony could get away with this due to exclusives, and that would be a reason for sales. Look at the portal.

I can picture seeing new hardware having some sort of GPU dock, where the handheld runs 1080p, and the dock has additional hardware to bring in 4k/60 specs.

I do think handheld gaming is going to be a strong future, imagine Nintendo release a new upgraded GPU dock for the Switch 3, every 2 years. More frames, sharper graphics on the same game for an extra £150 for a dock with a built in GPU chip. Console cycles doesn't have to be renewed, just the hardware can be improved by them reselling docks to us again and again with small/yearly upgrades like mobile phones.

GamerRN23d ago

Did you just imply that Sony can make a better stronger handheld than Microsoft? You do realize we are talking about Microsoft, the tech giant, right? If Microsoft can't make one that's cost effective, Sony definitely can't...

Brand and market share means nothing when you are a trillion dollar company

ABizzel122d ago

@GamerRN

It has nothing to do with what company can do it, or what company can spend.

For anyone taking a basic business class there is a term called ROI, and Xbox home consoles are selling at an all time low, meaning their ROI on a handheld is a risk that doesn’t make sense, even if they can afford it. Businesses are there to make money and it doesn’t make sene for MS to invest in a handheld that’s a companion device when their current home consoles they’ve spent 20 years working on are at an all time-low, when they can invest with little risk with what ASUS already has to offer.

This is why Sony can build a better device, because they have less risk involved, meaning they can invest more in their own product, and they already have an exclusive partnership with AMD on creating features and hardware. So in this specific case, YES Sony can built a better handheld, due to custom hardware, customer tools, low level APIs, compared to an off the shelf product running Windows or a Window Xbox kernel =.

TheEroica23d ago

I play steam deck primarily... Don't play consoles or mobile. The deck covers it all.

badz14923d ago

@shadowT

The Switch is a handheld, so will the Switch 2. what are you on about?

Cacabunga23d ago

To run native games offline? Anytime

+ Show (2) more repliesLast reply 22d ago
CrashMania24d ago

Funny to see the alt already damage controlling and having a meltdown with multiple accounts in the comments already.

Sad for MS if true, a dedicated handheld would go down a lot better than a rog ally 2 with an Xbox sticker on it I think.

crazyCoconuts24d ago

It couldn't have succeeded for a number of reasons. Now they've retreated to the Windows front and trying to keep that relevant for gaming. How long before Windows Central realizes there won't be a real console successor to Series X either?

Lightning7723d ago

Except there is. That project is reportedly full speed ahead.

Outside_ofthe_Box23d ago

@Lighting77

So was the handheld until today...

Lightning7723d ago

@outside obviously not since they sidelined it and they wanna see how the Asus does. Are you saying they're gonna cancel the next console?

crazyCoconuts23d ago

@lightning - I'm admittedly trying to box you in here - Do you think the next Xbox console will have Steam on it?

Outside_ofthe_Box23d ago (Edited 23d ago )

@Lightning

Here we go with having to spell everything out.

If I told you yesterday that Xbox was going to sideline the handheld console what would your response have been? Probably something along the lines of "I doubt that since Phil has been talking about it for some time now"

My point is just because they are "full speed" ahead now does not mean that will not change in future. As we have seen with the handheld. Do you understand what I'm trying to say now?

Lightning7723d ago (Edited 23d ago )

Box me in? No you said the same thing you've always been saying for years now. Those are the rumors to have Steam integration.

What about it

If you told me they were gonna cancel it tomorrow it would nothing more than fanboy talking points. I only wait for credible sources not what someone else says.

Also this is the handheld not a full blown new console. The Asus is yet to release and they're waiting to see how that thing does. Critical thinking is my strong suit you should try it some time if you can. But Ok cool well you hang your hat on that I guess. Main New console is gonna get cancelled even though the handheld is a different marketing device than the main the console itself.

__y2jb23d ago

I think there is a 75% chance there will not be another Xbox. There is zero reason to buy one now. No way it can possibly sell more than 10m units after Xbox went third party.

+ Show (4) more repliesLast reply 23d ago
BLow24d ago

That's what they do. Goalposts shift like the wind.

I'm really confused on why they are making a "first party" device and also have a Rog Ally with their sticker on it. Make this make sense. How is their own device going to be any different?

Your console doesn't sell and they expect a handheld to?

RaidenBlack23d ago (Edited 23d ago )

The Rog Ally one is gen agnostic ... as you deciphered, it was to be the updated Rog Ally but just with Xbox branding. PC handheld with some Xbox features.
The handheld Xbox is/was supposed to be sharing the same gen/ecosystem with the next-gen (10th gen) Xbox. Think Series S but handheld ... it'll run the Xbox OS or whatever the next Xbox will run.
...
As for anybody wondering/confused why MS is doing another Xbox console ... coz mainly its the 10th gen of home consoles next, which started wayy back in 1972 for the 1st gen. And MS wanna be part in it, in the 10th anniversary gen of consoles. If they gotta bow out, they can't do that at 9th i.e just before 10th. They wanna stick around till the 10th or the X-th gen and check what the fuss happens.

Outside_ofthe_Box23d ago

Curious as to what excuses the spam was saying. Because prior to this news, the Xbox handheld was used as proof that Xbox is still committed to the hardware space. This handheld being scraped is not a good sign...

23d ago
Outside_ofthe_Box23d ago (Edited 23d ago )

@Spam
You can replace scrapped with pushed back if you like. It's not a good sign either way.

23d ago
1Victor23d ago

asq3= obscured: “ What’s your source on the handheld being scrapped? “
Read the article from Microsoft own website and one of your favorite quotations site when it’s something bad about Sony.
Oh BTW good luck with your next SPAM account.

+ Show (2) more repliesLast reply 23d ago
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