Almost perfect version of a Crysis Nanosuit. More than 1,000,000 polygones and highres textures.
Sweet pics to bad it will never be in the final product.
Most people can tell that's CG. Photorealism isn't all about the number of polygons. Lighting and how simple/complex the model is is just as important. Gran Turismo 5 Prologue looks way more photorealistic then these screenshots of Crysis. A lot of that has to do with the fact that cars are a lot easier to model then human beings.
CG?? Ummm sorry but thats real-time character models, not CG.
Real time character models ARE CG. you have the terms confused apparently. CG stands for Computer Generated, and is a shortened version of the acronym CGI, which is Computer Generated Imagery.
I agree. I was going to say that this just goes to show that countless polygons and high res textures do not make something photoreal. It's like they spent all their time on Textures and polys and 10 minutes on lighting - which is absolutely more important.
Guys this is just the character model. I'm sure once the HDR lighting, blur and other FX are implemented. Then it would look more photorealistic. Because the amount of detail is almost comparable to real life.
how ? has any one seen a guy walking down the street in one of these? but i have to say looks prety damn good.
I've never understood the term Photo-realistic being used in regards to Crysis... Or any game for that matter. There's no game I've ever seen, that's even come close to it with in-game graphics. Yes, they look amazing by computing standards, but almost real, no.
Gran Turismo 5 Prologue is very close to photorealistic.
...but effects like smoke and explosions have got very close to real-life. The smoke in Killzone 2 looks real, it blows in the wind and moves properly. CG people are a whole different kettle of fish, the day we can't distinguish a CG person from a real one is the day we have true virtual reality not just photo-realism. Some of the vids of GT5P made me think I was watching real cars, I knew I wasn't, but the fact that some doubt was there indicates it's very realistic.
@2.1 Break down the word. PHOTO - REALISTIC. In a sense, if something is to look photorealistic. Then it would look like realism, that's taken as a photo. Like a picture. http://www.gametrailers.com...
this must be the rumored crysis ps3 version
Yeah the thought of crysis on the PS3 is making our terrorist friend here Loco.
You're PS3 lacks the RAM capable of rendering a huge jungle, so you'll just have to stick with MGO for the mean time! Ontopic: awesome render!
it is possible, have you seen the high detail on the cars in MotorStorm 1... or the renders of GT5p's cars.... it's just that if you put that much into the character then how would they get the boards... The Real Question here is, are they doing this for a PS3 version, or for Crysis 2 ..? (PC) I want to see more... This is looking amazing.
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This guy is a walking freak show.They forgot to unveil him at Microsoft E3
haha i love this guy, you guys realise hes a PS3 fanboy taking the mick outa xbots? :)
Microsoft RulZ X360 FTW Long Live The Great Bill Gates SONY r infidels ! they will burn in hell for supporting satan and making the PS2.5 ! blu-ray is satanic ! blu mean " i luv " in the dhakoooookian language and ray means " satan " in the trevoooooovian language ! CELL means " SATAN IS MY HOMIE " in the akatoshian language INFIDELS ! X360 FTW
I cant even make it through a comment of his... back on the leash son!
Ritallin and pep pills drove my friend here crazy.Dont do drugs kids
i think once crysis comes to the ps3 then we will be able to effectively see a game that uses 50% of the powerful cell broadband engine
i wonder if the devs will include sixaxis support to make the ps3 version more unique and accessible
i assume they will be taking advantage of the successful blu ray format found in the playstation 3
Yes and the Cell will keep a steady framerate
Looks too CG-ish. Realistic stuff looks less plastic shiny
*cough* unreal engine 3