120°
9.6

Nvidia GTX 980 Ti Video Card Review | IGN

"For the last few weeks, the internet’s been abuzz about AMD’s upcoming flagship GPU—a single-GPU card built to take on Nvidia’s Titan X, but at a presumably lower price. With today’s launch of the GeForce GTX 980 Ti, Nvidia’s clearly making a preemptive strike against AMD, as you get a card just as fast as the Titan X…but for $650."

Codeman4203666d ago

can never have too much RAM....

T9003666d ago (Edited 3666d ago )

6GB of VRAM is amazing for the high end. However for the ultra high end I feel the Titan X is still relevant.

I personally play GTA 5 at a resolution of 48XX * 21xx its a DSR resolution of 3440 * 1440. I use about 4x AA. VRAM used on that game is about 7.5GB in this configuration. Hence if i were to have GTX 980ti it would be VRAM limited. Making Titan X sli as the only current solution for these extremes.

DemonChicken3666d ago (Edited 3666d ago )

@ T900

how big is your monitor?

AA is pretty pointless at UHD

Edit - mis-read DSR

q8kik3666d ago

Titan X owners are maaaaaaad hehehe

( ͡° ͜ʖ ͡°)

T9003666d ago

Not at all, check my post above. Titan X owners dont really care about the price premium to begin with.

Also we play at resolutions where even a GTX 980ti would become VRAM limited. For example playing at a DSR resolution on a 3440 * 1440 monitor. You would end up rendering anywhere between 10m - 20m Pixles, thus a GTX 980ti would become VRAM limited.

I currently play GTA 5 using up about 7.5GB of VRAM.

q8kik3666d ago (Edited 3666d ago )

I thought GTA v could only use 5GB of VRAM.

7.5gb........Are you sure?

I also saw a bunch of benchmarks comparing the two stock cards.

2-8 frames @4K for the extra 350$ isn't worth it imo.

Plus, you could always oc them easily using the reference coolers anyway to match the Titan X performance.

T9003666d ago

I am gaming beyond 4k. Plus i am using 4x AA. I game at about 48XX * 21XX*. Which is about 10M pixles.

4k is about 8M Pixles. So this is 20% more resolution. Plus 4x AA hence it leads to 7.5GB VRAM used. Even at 2X AA the game uses 6.5GB of VRAM, which is still above 6GB VRAM provided by the GTX 980ti.

You can overclock the 980ti all you like, if it hits a VRAM bottleneck then it will stutter. Like i said 980Ti is am amazing GPU. However for the ultra high end where people like to game beyond 4k. Maybe even 5k. Titan X is very relevant for that market.

Eyesoftheraven3666d ago

If I can sell mt 780Ti for a reasonable price I'm getting one for sure.

Snookies123666d ago

Man I'd love to throw one of these bad boys into my system. Unfortunately, money is very tight lately. My rig is in desperate need of an upgrade in the GPU department.

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70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

Read Full Story >>
pcoptimizedsettings.com
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

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cgmagonline.com
58d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

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blogs.nvidia.com
ZycoFox71d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R71d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits71d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack71d ago (Edited 71d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7271d ago

So is HDR... but they have it anyway.

thesoftware73071d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr71d ago (Edited 71d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0171d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS71d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos71d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS70d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto70d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos70d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos71d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8571d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos71d ago (Edited 71d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

71d ago Replies(1)
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