The artificial intelligence used in fighting games has been questionable since the genre first debuted. Hitting up arcade mode, story mode, or similar computer-battle modes has always been a decent-enough way for those tired of training mode CPU dummies to go out into the “world” and try to work on hit-confirming or a number of other tactics, but as we all know by now, doing this is never as good as playing against another player.
This is due in large part to the way that the AI acts. Everything from actually reading your inputs, to employing random tactics, to being able to flawlessly block even the most ambiguous of cross-ups every time (yet still getting snagged by every third errant jab) make it feel, well, artificial. One could even argue that fighting against the AI isn’t even playing the same game as when battling another player.
Killer Instinct is like the forgotten cousin at the fighting game family reunion.
I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...
I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.
Exciting news, Combo Breakers: Killer Instinct Anniversary Edition will be available TOMORROW, November 28, at 12PM Pacific!
Exciting news, Combo Breakers: Killer Instinct Anniversary Edition will be available TOMORROW, November 28, at 12PM Pacific!
— Killer Instinct (@KillerInstinct) November 27, 2023
Check out our latest blog post for a reminder on all the great things coming your way in this update: https://t.co/scmR9rAJ3B pic.twitter.com/SA1ewYdybs
YES!!!!
Iron Galaxy wanted to come back
https://www.windowscentral....
Matt Booty made it happen
https://www.videogameschron...
This is how you support your first party games! Continued support after 10 years!
The Killer Instinct fans appreciated and the whole FG community celebrates!
Congrats goes to Matt, Mick, Adam and everyone at Iron Galaxy!
Tomorrow we fight together! I can´t wait!
I love KI (still play the old arcade version) but feel like the Xbox version is like a big intimidating chessboard with no easy way to instruct you to play chess.
The game is so deep in terms of little things to do that it makes Smash Bros melee look like a casual experience.
Honestly, doing a combo Breaker is punish/reward by itself but hey you can add a counterbreaker.
Here's what you also need to know
Breaking Shadow-linker
Instincts
Shadow counter
Auto double,
linker, manual
ender
etc,
Iron Galaxy is celebrating the 10th anniversary of Killer Instinct by launching a new Anniversary Edition for Xbox and PC and an extensive patch several years after the latest update.
There isn't going to be any chance of this being played at tournaments unless it appears on all platforms like all fighting games.
really amazing feature, hope we gonna get this kind of tech in more games.
Killer instinct setting a trend in fighting games ^-^
Huge step forward in the fighting game Genre. This update is a game changer.
I downloaded it yesterday and it's just awesome.
The best fighting game out right now is coming back for season 3. What a lovely, lovely day.