60°

Speaking to Naoki Yoshida, the Man Who Saved ‘Final Fantasy XIV: A Realm Reborn’

Vice: "Honestly, it couldn't get any worse."

I've just asked Naoki Yoshida, director on the resurrected Final Fantasy XIV: A Realm Reborn, what he thought of the original game when he took over the project. Initially released in 2005, Final Fantasy XIV was a pretty terrible game, seemingly ignoring the years of refinement the MMO genre had undergone in favour of a clunky, unintuitive interface and boring content, it arrived to a torrent of negative press. It even made Wikipedia's page for video games that received a notably poor reception, alongside such extraordinary dog shit as Big Rigs: Over the Road Racing and Superman 64. Then Square Enix president Yoichi Wada declared that the game had "greatly damaged" the Final Fantasy brand. It was, by all measurements, a complete f*ck up.

DonkeyDoner3254d ago

YOSHIDAAAAAAAAA
also its 2010 not 2005

stragomccloud3253d ago

Did a bang up job. I really love the game!

ThanatosDMC3253d ago

Now if he could only give a fire fairy to the scholars. Selene is to Titan egi, Eos is to Garuda egi, and Ifrit egi does not have a fire fairy. It'd be cool if it was a fairy that has shield abilities on top of adlo, succor, and stone skin.

50°

Square Enix Releases Final Fantasy XIV: Dawntrail Benchmark Software

Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.

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hardcoregamer.com
60°
9.0

Final Fantasy XIV Online: A Realm Reborn Review | TheXboxHub

Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.

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thexboxhub.com
60°

Final Fantasy 16: Yoshida, Kujiraoka, And Michael-Christopher Koji Fox On The Rising Tide DLC

TheGamer: "At PAX East, we sat down with the team behind Final Fantasy 16's upcoming The Rising Tide to see what's coming next in the DLC and what may be beyond."

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thegamer.com