Vice: "Honestly, it couldn't get any worse."
I've just asked Naoki Yoshida, director on the resurrected Final Fantasy XIV: A Realm Reborn, what he thought of the original game when he took over the project. Initially released in 2005, Final Fantasy XIV was a pretty terrible game, seemingly ignoring the years of refinement the MMO genre had undergone in favour of a clunky, unintuitive interface and boring content, it arrived to a torrent of negative press. It even made Wikipedia's page for video games that received a notably poor reception, alongside such extraordinary dog shit as Big Rigs: Over the Road Racing and Superman 64. Then Square Enix president Yoichi Wada declared that the game had "greatly damaged" the Final Fantasy brand. It was, by all measurements, a complete f*ck up.
Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.
Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.
TheGamer: "At PAX East, we sat down with the team behind Final Fantasy 16's upcoming The Rising Tide to see what's coming next in the DLC and what may be beyond."
YOSHIDAAAAAAAAA
also its 2010 not 2005
Did a bang up job. I really love the game!
Now if he could only give a fire fairy to the scholars. Selene is to Titan egi, Eos is to Garuda egi, and Ifrit egi does not have a fire fairy. It'd be cool if it was a fairy that has shield abilities on top of adlo, succor, and stone skin.