During Microsoft’s initial Xbox One reveal and subsequent E3 demonstrations, it mentioned a capability that we haven’t heard much about since. According to the company, the Xbox One could theoretically be paired with offsite cloud rendering platforms at some point in the future to deliver a superior game experience to anything the console could handle on its own. Since then, Redmond has been silent on what form the technology might take or if we’d ever see a version of it in the wild — until now. A new paper, published in collaboration with Duke University and the University of Washington details a joint rendering system, dubbed Kahawai, that pairs a client and server GPU together for simultaneous rendering.
The new update has arrived and is bringing a star with it.
Today, Destiny 2 developers hosted a livestream where they discussed in detail upcoming core game changes coming alongside The Edge of Fate expansion on July 15.
After playing Sonic Racing: CrossWorlds at Summer Game Fest 2025, I think SEGA has something special and is innovating in the arcade racing world.
The magic word of the day here is "Could". I "Could be a millionaire, but I never will unless I win the lottery. With the power of the Could err I meant Cloud.
I agree. Nothing but "could" and just promises from Microsoft in regard to Xbox One from the start.
That'd be sweet if it's true. I know I might be in the minority, but The Witcher 3 looks pretty awesome already on the X1. Any better would be even more awesome.
The xbox has tech thay are built for the future and it is slowly showing. Crackdown 3 will be demo how this tech will work at E3.