150°

Has A Game Ever Left You In Awe?

Richard Drummond of Gaming Tech United writes:

"Video games have always been special to me. The way they come at you visually, in an audio sense, and in a tactile way through controller vibrations as well. These are all ways that a game can give us an experience like none other and leave us wanting more. My question to you is simple. Has a video game ever left you in awe? I'll share a few of mine."

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gamingtechunited.com
DarkOcelet3675d ago

Fallout 3 (Stepping out of the vault and seeing the world)

Dead Space 1 ( The Ending was unexpected)

Dead Space 2 (Halo Jump, needle in the eye moment!)

Gears Of War 1 ( The Beginning with the theme song after the locusts enter was just badass)

Gears Of War 2 ( Kraken Fight was incredibly well made)

Dark Souls ( Smough & Ornstein was the most unforgettable boss fight of last gen to me)

God Of War 3 ( Poseidon Fight)

Uncharted 2 (Train Sequence was jaw dropping)

Shadow Of the Colossus (The first Colossi looking back at me after hitting him with the arrow. Just perfect)

The Last Of Us ( The Beginning, the middle, the ending)

MGS4 (Microwave room, Snake vs Liquid, both those moments had me in tears. Seriously Snake is a ****in BOSS!)

Deadly Premonition ( The unexpected beautifully well done story in a really bad game. Perfection)

Silent Hill 2 ( The revelation of the story in the video tape, poor Marie. Stayed in the room for an hour just staring at James)

Rule Of Rose ( The good ending haunted me for a couple of days, didnt see it coming)

FFVII (Do I really need to say what moment?)

FFXII ( The perfect game, at least for me) What i would do for a sequel...

There is more amazing moments but those are enough for now.

NinjaRichParty3675d ago

This is a great list! Glad someone liked the topic!

DarkOcelet3675d ago

I am actually glad you brought that topic up. Its so fun looking back at the amazing things you have seen in the games you played.

Glad i am a gamer. The people who aren't are really missing out on many astoundingly beautiful experiences.

NinjaRichParty3675d ago

@DO

I actually found while writing this that I had a huge smile on my face from reminiscing. It's nice to think back on all the great memories gaming has given us!

Adrian_v013674d ago

Not many people seem to realize them feelings a game can cause :D

I would add Mass Effect 2 (mainly Legion and Geth, their concept is fucking amazing)

Persona 3 - The ending after beating Nyx (I cried like a baby there)

Final Fantasy X - first times summoning Shiva and Anima

Indo3674d ago

Took the words out my mouth, that's a good list of wow moments

remixx1163674d ago (Edited 3674d ago )

Nice list dark, a couple for me would be...

Cod 4 (the nuke scene)

Shadow of the colossus (the third boss with the massive sword arm on the huge platform above the lake....it was absurd.)

FFIX (the entire game)

The last of us ( the opening and closing)

No No Kuni (the pure fact that it was a homage back to jrpgs with that amazing studio ghibli art style blew my mind)

Mass Effect 2 (the opening death scene and meeting legion as well as garrus)

Legend of Zelda Wind Waker (EVERYTHING)

Socom 2(😢)

And so on....

UltraNova3674d ago

MGS4 BY FAR!!

Great list dark, it sure brought back some good memories, there's nothing like gaming, glad I'm a gamer long enough to have experienced a lot of gamings finest moments...

subtenko3674d ago

AWEsomenauts.....

...I'll get my coat..

700p3674d ago

Fallout 3: stepping out the vault.
Fallout new vegas: When you step inside the casinos.
Skyrim: Pretty much the start of the game and once you escape out of the dragon attack.
Oblivion: when you enter the oblivion gate
Dragon age origins: the entire game.
Dragon age inquisition: THE ENTIRE GAME.
Mass effect 1.2.3: Everything, especially when you enter the citadel.

+ Show (3) more repliesLast reply 3674d ago
TheColbertinator3674d ago

Crash Bandicoot 3 NGIN boss fight

Oblivion Mehrunes vs Akatosh

Skankinruby3674d ago

Idiots on the internet ruined that one for me and told everyone who the killer was before i got to finish it

WeAreLegion3674d ago

I remember that. Someone spoiled it as a username on here. :(

chrisx3674d ago (Edited 3674d ago )

MGS on Ps1 and the last of us

wakeNbake3674d ago

The Nuke in Modern Warfare was f***ing epic!

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola3d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion2d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola2d ago

i'm very calm
you seem very upset however

Notellin1d 14h ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola1d 13h ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop1d 13h ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel11d 11h ago (Edited 1d 11h ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola1d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel14h ago(Edited 4h ago)

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 4h ago
Sciurus_vulgaris3d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK2d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds1d 14h ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar2d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy2d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel11d 11h ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola3d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer2d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused1d 20h ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion2d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher2d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer2d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion2d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola2d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 2d ago
victorMaje2d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola2d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused1d 20h ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 1d 20h ago
Inverno2d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool2d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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gameinformer.com
thorstein6d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg5d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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gamerant.com