Richard Drummond of Gaming Tech United writes:
"Video games have always been special to me. The way they come at you visually, in an audio sense, and in a tactile way through controller vibrations as well. These are all ways that a game can give us an experience like none other and leave us wanting more. My question to you is simple. Has a video game ever left you in awe? I'll share a few of mine."
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
Fallout 3 (Stepping out of the vault and seeing the world)
Dead Space 1 ( The Ending was unexpected)
Dead Space 2 (Halo Jump, needle in the eye moment!)
Gears Of War 1 ( The Beginning with the theme song after the locusts enter was just badass)
Gears Of War 2 ( Kraken Fight was incredibly well made)
Dark Souls ( Smough & Ornstein was the most unforgettable boss fight of last gen to me)
God Of War 3 ( Poseidon Fight)
Uncharted 2 (Train Sequence was jaw dropping)
Shadow Of the Colossus (The first Colossi looking back at me after hitting him with the arrow. Just perfect)
The Last Of Us ( The Beginning, the middle, the ending)
MGS4 (Microwave room, Snake vs Liquid, both those moments had me in tears. Seriously Snake is a ****in BOSS!)
Deadly Premonition ( The unexpected beautifully well done story in a really bad game. Perfection)
Silent Hill 2 ( The revelation of the story in the video tape, poor Marie. Stayed in the room for an hour just staring at James)
Rule Of Rose ( The good ending haunted me for a couple of days, didnt see it coming)
FFVII (Do I really need to say what moment?)
FFXII ( The perfect game, at least for me) What i would do for a sequel...
There is more amazing moments but those are enough for now.
Crash Bandicoot 3 NGIN boss fight
Oblivion Mehrunes vs Akatosh
Heavy Rain did that to me.
MGS on Ps1 and the last of us
The Nuke in Modern Warfare was f***ing epic!