200°

Take-Two to Bring More AAA Games from Their Portfolio to Mobile Devices, Fewer Console Releases

Take-Two Interactive recently held their quarterly earnings call with their investors and in the process they've shared a few interesting details regarding their plans for mobile and console releases over the next year, with the latter seeing fewer than the previous period.

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thegamescabin.com
MadLad3692d ago

I really don't like the state the games industry is in at the moment . . .

chrish19903692d ago

More games is a good thing, but when mega publishers expect to release (and potentially make more profit from,) mobile games, it does get me a little worried.

UltraNova3691d ago (Edited 3691d ago )

Well I'd say if more top tier game companies follow suit (which they are) we're done for.

Thank GOD Sony has a ton of 1st party studios and MS is showing signs that they're taking 1st party development more seriously as of late, so no need to worry, for now.

freshslicepizza3691d ago

big titles cost a lot of money to make, they see more profit ratio return from mobile games. it's not hard to see why they choose mobile.

the thing is even though the ps4 is selling extremely well has the console market extracted or expanded over the past decade? are people buying more games or less on average? is the used market hurting them more than it did before now that e-bay and cragslist is so prominent? there are a lot of factors to consider but at the end of the day companies look at revenue and expenses.

sinjonezp3691d ago

I cannot agree more. The current state of gaming is one of profitability, sustainability, and sad to say...inability . I think as we seen, devs have hit a "wall" with creative content and big releases are considered gambles. In order to sustain , companies look to mobile releases because of the amount of smart devices in the wild. We looking at hundreds of millions of devices and that's a large market that companies want to tap into. With the current gen systems we have few and far in between quality releases with ridiculous amounts of DLC to profit from gamers. Additionally the "cash in" on remasters which cost little to sell old games at 1080p. If I were in charge of a development company I would use the resources gained in the mobile market to fund big projects. A company like take two can easily do this and fuel more console growth. With the sales figures of GTA V , the console market shows it is not dead and consumers are willing spend on console games. Granted the market has changed dramatically , consoles gaming is what got us to this point, and with the sales of almost 40 million ps4s and xb1s , the console market is alive and well and should be tapped more often then not. With the ease of development with these consoles, devs should be able to make quality games without breaking the bank. I believe companies can do more but they are and I hate to say it afraid ....fellow n4g'rs what are yall thoughts ?

TheSaint3691d ago

We just need to stop people spending insane amounts to unlock one green gem or some such BS.

Please people, just stop buying all this pointless stuff and we/you will get whole games for a single price.

Trekster_Gamer3691d ago

While I don't spend my money in this manner I would say who the hell are you to tell people how to spend their money? Good, bad or stupid it is up to the individual.

There are enough gamers to cater to just about every avenue of gaming.

TheSaint3690d ago

@Trekster_Gamer: Sure, because gaming ISN'T being ruined by micro-transactions, SMH.

As usual the minority spoil it for the majority.

I know you can't respond so I'll just say, it's not me that needs an attitude adjustment.

DeadlyFire3691d ago

Just wait for Cloud developed games in the future. Only one version of the game streamable to every platform. Until bandwidth makes that flawless we will continue to see a mobile\console\Pc split. Mobile games are just time killers not worth playing. People will tire of them at some piont.Its the flash sales that are so attractive. People dont keep up with every mobile game for very long.

+ Show (1) more replyLast reply 3690d ago
Ocsta3692d ago

When I said the mobile scourge would be the death of gaming no one believed me. Behold.

Kalebninja3692d ago (Edited 3692d ago )

its definitely happening, I mean we just lost konami and sega FUCKING SEGA . its crazy really.

clevernickname3691d ago

Agreed.

Greed being the active word here.

ShaunCameron3691d ago

Yeah. How dare those companies cater to a market that care about video games but don't really care for consoles?

clevernickname3691d ago

ShaunCameron, you misunderstand. Companies aren't investing in mobile AND console gaming, they are developing mobile gaming at the expense of console gaming.

DragoonsScaleLegends3692d ago (Edited 3691d ago )

Lol mobile phones are probably the worst thing ever to happen to the gaming industry. I remember the days when flash games where free and didn't involve paying to get the next level unlocked. Actually I just insulted flash games by even comparing them. If only kids and casuals didn't have to be involved to fund the game industry and the developers actually realized having to pay for little bits of a game to actually play it is complete bullshit.

I don't want to believe my favorite hobby of playing games on a video game system is going to die... but when the amount of good big budget games being made are becoming rare it's not looking good. Plus 90% of the triple a games I bought on PS4 were buggy, bad framerate, bad story, short story, not worth $60, and ripped apart into dlc plans that you would realize after buying where even bigger disappointments than the already disappointing game. I mean LittleBigPlanet 3 was horrible at launch and still is bad. Sleeping Dogs still runs bad. Saints Row IV crashes almost every time I play it but get this unlike every other release that was buggy this gme to this day has not received a single patch. It still has a high crash rate yet no updates? I'm glad Sony allows us to type a message when sending in error reports because I tell them how much of a disappointment they are for allowing trash to represent their amazing brand. In my total playthrough of that game I probably had 25 random crashes. LittleBigPlanet 3 I had around 10 crashes, The Last of Us 5 crashes, and Battlefield 4 10 crashes. No other game I've played has crashed more than twice and BF4 I haven't had a crash in a long time but the framerate still goes to shit sometimes but Hardline is more steady.

Tsubasa-Oozora3691d ago

I think I know why.

I was reading this today.. "mobile gaming device"
http://wccftech.com/nvidia-...

"4K playback and AAA gaming with a competitive price tag"
"By plugging into the GRID, you will eventually be able to stream around 50+ AAA titles with roughly 3 times the power of the Xbox One"

They are talking about selling this thing for $299
GAME OVER

ArnoDorian3691d ago

idk wat tht is but im buying tht

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110°

Response to Recent Community Concerns About Take-Two’s Terms of Service

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

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steamcommunity.com
anast16d ago

If you are real fan, you will give them what they want.

90°

Take-Two Boss Doesn’t Think AI Can Create GTA Competitor; Believes in "Human Genius" to Create Hits

Take-Two CEO Strauss Zelnick AI can help mundane tasks in creating games but human creativity will always be needed.

1Victor86d ago

Well there’s a saying about 100 monkeys with typewriters in a room, give it a few years and you’ll see the miracles that can be done with 100 Ai in a server 🤣

Cacabunga86d ago

Great interview from a humbly powerful man! I’m sad he didn’t speak about RDR at anytime, it’s like it’s not big enough for them

ZycoFox86d ago (Edited 86d ago )

Bit of a stretch to say "human creativity" will always be needed, key word being always. Sure it makes a big difference right now, if you just let it do whatever with little/no effort you end up with lazily put together slop..

It's still early days, but tools to help develop games quicker is obviously a good thing.

anast86d ago

Give it some time and the same copy will be selling their latest AI game.

CrimsonWing6986d ago

I get the feeling he doesn’t think a lot.

330°

Rockstar Buys GTA: The Trilogy – The Definitive Edition Developer, Renames It Rockstar Australia

Rockstar has acquired Grand Theft Auto: The Trilogy – The Definitive Edition developer Video Games Deluxe and renamed it Rockstar Australia.

italiangamer115d ago

Didn't even know Brendan McNamara was still in the business.

DaReapa115d ago

Seeing that he's reassociated himself with R*, it would be nice to see a follow-up to L.A. Noire.

chicken_in_the_corn115d ago

I doubt it will happen. Rockstar Australia will probably be developing Rockstar's next game, with the rest of Rockstar's studios.

Dirty_Lemons114d ago (Edited 114d ago )

Hey Alan Wake II showed it might be many years but sequels are always possible! NY Noire? 🤔

Profchaos115d ago (Edited 115d ago )

He really shouldn't be guy is scum I wonder if he still runs it like a boys club if your not from the UK your on the outside and disposable meanwhile bashing Aussies and breaking our labour laws what he did during the development of LA noire is extremely illegal here and he got lucky he was able to intimidate his staff into not reporting it

goken114d ago (Edited 114d ago )

Sounds bad
I am not familiar with the incident, so i honestly do not know.
But… if whatever he did was not reported, then where did this information come from?

Profchaos114d ago

@goken
This is a great video that explains everything that went wrong with la noire Rockstar and team Bondi during la noires development

https://youtu.be/DN-Hv3pnVz...

isarai115d ago

Probably the most baffling acquisition ive ever seen, they absolutely screwed up something that should've been so simple, and then took so long to fix it that R* themselves fixed it for them and took their studio name off the splash screen......and so they acquired them?

Christopher115d ago

Keep the talent that is familiar with your engine(s), get rid of the bad management.

red2tango115d ago

It's literally in the article:

"It’s not to be confused with Grove Street Games, which came under fire for the poor quality of the original Grand Theft Auto: The Trilogy – The Definitive Edition in 2021"

isarai115d ago (Edited 115d ago )

Dayum im dumb, i skimmed the article qnd didn't see that 😅

Koneesha115d ago

Yeah, these are the people that Rockstar brought into to fix the trilogy not Grove Street Games who originally made it and messed it up!

-Foxtrot115d ago

I don’t get it

I’d rather they forget this game happened and tried again a few years later when next gen rolls around with some proper remasters

Maybe actually spend some money to renew the music licenses for the songs they removed

Profchaos115d ago

This isn't Grove St games it's the team that fixed Grove St games mess in the recent Netflix Android and iOS versions and ported the improvements to the console recently.

Game is significantly overhauled today as a result.

-Foxtrot114d ago

It’s an improvement but I still don’t think it’s the best it could have been.

Profchaos114d ago

True it's an improvement but they did have to work with what they had and that was a ultra janky port of a mobile game thrown together by like 4 people per game.

Seriously in the old version after completing vice city I saw Grove St employees were listed and there was only 4 people in it there's bigger teams out there working on homebrew games.

KwietStorm_BLM115d ago

And still has Grove Street Games scrubbed from the credits.

DafunkyRebel115d ago (Edited 115d ago )

Rockstar saw the absolute botch of the Definitive Edition of their most beloved games as a personal insult and decided to destroy the studio responsible and renamed it entirely. Probably fired a bunch of people too. Its Rockstar's legacy they tarnished so I would be absolutely furious if I was an executive over there

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