The Witcher 3 benchmarked with Nvidia and AMD GPU's shows why the downgrade from the original version was probably justified.
The results have been taken with and without the Nvidia Hairworks option.
Here's the original german link since google translate messes up the charts.
http://www.pcgameshardware....
Most PCs with the Geforce 980 can't even keep a steady framerate with Nvidia's hairwork addition and you got these PC elitists here crying and blaming consoles for the downgrade. No the downgrade is cuz CDPR realized that even with great optimization, most high end PCs couldn't even handle the quality of the 2013 trailer, plain and simple!
I dunno man, played it for a while last night and it looked jaw dropping with everything fully maxed @ 1600p.
The benchmarks show that even a top pc with a gtx 970 can't get past 45fps on ultra without Hairworks turned on. In effect a near top end pc is barely faster than a ps4 in this game, unless you have SLI/Crossfire cards.
There's definitely a technical issue somewhere the performance gap between high and ultra settings is insane, yet both settings look almost identical.
I can play this game on a 750TI on high and 90% of the time it will look identical to a 970 that is getting the same framerate on ultra settings. The sick joke is, a 970 is 2.5x more powerful than a 750ti.
I was well above the minimum requirements, but it was stuttering and struggled to stay above 30fps. Played around with the settings, even used the nvidia experience settings, no luck.
Picked up the ps4 version, I think I'll wait next time instead of preordering PC games.