"Move over Axiom Verge, you’re not the only indie title this year made by a very small dev team that is heavily, heavily inspired by a Nintendo series. This games journey started in 2009 with a Kickstarter funded at $1500, and now High Strangeness has been released on the Wii U E shop. With a development team of 4 people they promised to bring us a retro game that was inspired by the NES and SNES adventure classics of old." - Brash Smith, Empty Lifebar
"High Strangeness was a fairly disappointing experience. There were some great ideas in play, but the execution was way off. Anyone looking for a new-age nostalgia trip isn't going to find it here." - Nintendo Feed
Check out the discounted titles in next month's eShop Sale!
High Strangeness, a hybrid of 8 and 16 bit games, was one of the first successful Kickstarter games back in 2009. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Now the game makes its way to Wii U and Ryan from The Gamers Lounge shares his review.