US politicians keep spoiling our fun with ridiculous censorship levels, writes Walt Pretorious of The Times:
"When a form of popular entertainment becomes as large and influential as video gaming has, it really is no surprise that people from all walks of life start taking notice of it, and even start using it as a platform for self-promotion. US politicians, in particular, have found a fertile ground in which to garner support through the often-controversial content of video games - particularly the violent ones.
In a nutshell, the US political arena has been obsessed with the effects violent video games have on children. They have been waging a long-fought struggle to regulate the sale of video games, with particular attention being paid to those that contain mature content. This, in and of itself, is not a bad thing, but blame needs to be apportioned where it is due."