Video games used to come preprogrammed with canned movements that expert players eventually could anticipate and figure out. But recent advancements in video game design -- and new game consoles with dazzling computing power -- have endowed computer-controlled characters with a sense of self-preservation and unpredictability not seen even a year ago.
Called "euphoria," the technology generates animation on the fly, so each moment in a game is unique. The first game to feature it was Take-Two Interactive Software Inc.'s "Grand Theft Auto IV," whose April debut rivaled -- and in dollar terms bested -- blockbuster movie openings.
NaturalMotion grew out of research Reil and colleague Colm Massey did at Oxford University on the way animals and humans move. The resulting technology creates 3-D character animation in real time, simulating the way the body moves so it looks authentic.
Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.