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Destructible environments are the future

Matthew, an editor for Gamespresso, discusses why he believes that destructible environments are a must in gaming.

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SaveFerris1280d ago

A GTA game with a fully destructible environment would be great. Just Cause 2 or Mercenaries allowed the player to blow up buildings and statues if I remember rightly.

poppinslops1280d ago

Keep an eye on Crackdown... no other upcoming game is looking to raise the bar of destruction like that.

It'll almost certainly be at E3.

kazuma561280d ago

The next crackdown should be awesome in this area. The first game to use Cloud computing for destructible environnements.

Clown_Syndr0me1280d ago

I kinda disagree. Unless everything magically repaired itself it could ruin the game. Imagine destroying half the city on s crazy rampage, and then having to play the rest of the game unable to use half the roads and avoiding destroyed buildings.

SaveFerris1280d ago

True, if you choose to destroy everything it would make the game a lot more challenging, but imagine if the NPC's reacted to the changing environment by complaining about the destruction, and eventually working to repair it.
I think having some kind of persistent game world is a great feature that gives the game more realism.

Ultr1280d ago

I want a neww red faction now!

WhiteGamerInc1280d ago

Destructible environments should be the future.

ServerBOT1280d ago

The Best destruction in gaming were and still is:
Red Faction: guerella - Physic's based Destruction.
BF2 Bad company 2 - Best Premade/canned Destruction.

At this time in gaming we should of had a next-gen version of the Geomod already.

but the best we have is Battlefield 4. which looks nice but each wall or building always gets destroyed/falls the same and things that should of been destructible aren't.

kazuma561280d ago (Edited 1280d ago )

The next crackdown on xbox one should be awesome in this area. The first game to use Cloud computing for destructible environnements.

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