30°
6.8

High Strangeness Review | Entertainment Buddha

EB: Barnyard Intelligence’s High Strangeness is the first 12-bit game in history, well the first game to blend 8 and 16-bit gameplay at least, and it also is the first game to be successfully funded on Kickstarter, giving it two accolades before it even went to retail. Its classic RPG/Adventure game roots are clear from the onset – it just takes one glimpse of the visuals and a few bars of the soundtrack to realize its heritage – with titles like Zelda and Secret of Mana having heavy influences on its design. High Strangeness doesn’t offer as deep of an experience as the games it pays homage too, but for the low asking price ($10 on PC and Wii U) and pure nostalgia factor it offers older gamers, it still manages to charm at times, but ultimately feels like a casual experience that doesn’t suck you in like the aforementioned classics that its developers used for inspiration.

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entertainmentbuddha.com
tacotruck3267d ago

I checked this game out at PAX East two years ago, seems like there are a few parts that interest me.

20°
5.0

High Strangeness (Wii U eShop) Review | Nintendo Feed

"High Strangeness was a fairly disappointing experience. There were some great ideas in play, but the execution was way off. Anyone looking for a new-age nostalgia trip isn't going to find it here." - Nintendo Feed

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nintendofeed.com
70°

Here's What's On Sale in the Nintendo eShop This August

Check out the discounted titles in next month's eShop Sale!

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canadianonlinegamers.com
30°
6.0

High Strangeness: The 12-Bit Adventure Review - The Gamers Lounge

High Strangeness, a hybrid of 8 and 16 bit games, was one of the first successful Kickstarter games back in 2009. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Now the game makes its way to Wii U and Ryan from The Gamers Lounge shares his review.

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the-gamers-lounge.com