Pieces Interactive announces their new title Kill to Collect

As the latest title in their portfolio, Paradox Interactive’s Magicka 2, is about to go live on May 26th, Pieces Interactive proudly announces its new and fully self funded title - Kill to Collect.

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gertlushgaming.co.uk
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Community3263d ago
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Kill to Collect Review – Is Anybody There? | Gameranx

Gameranx:
It wasn’t all that long ago that I reviewed another rogue-like action title, Leap of Fate, which closely resembles Kill to Collect, from developers Pieces Interactive. Unlike Leap of Fate, Kill to Collect is set in a dystopian apocalypse where only one remaining city exists in the world. This city has left it tough to get by unless you’re a mercenary killing machine that’s willing to do your dirty work for a price.

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Geobros2907d ago
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Community2907d ago
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Kill To Collect Review | WGTC

Kill To Collect's 80's cyberpunk aesthetic is a thin veneer with no real personality to back it up. The game contains the skeleton of a great action roguelike, but there's just not enough variety to keep it interesting for long.

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wegotthiscovered.com
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Community2930d ago
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Kill To Collect Review: I Would If I Could - Victory Point

VP Writes: A title that defines itself as a roguelike Steampunk adventure but that lacks most of the typical features of a this genre, Kill To Collect was developed and released by Pieces Interactive, the Swedish team that brought us the Magicka series. In a dystopian future, humanity is confined to one last metropolis known as Geoshelter Alpha. The multiple floors that compose this human settlement are inhabited by different social classes, with the scum of society occupying the bottom, where violence and crime are a daily routine. It is here that a group of bounty hunters, simply known as “the hunters” (kudos for the imagination) have begun putting up their skills for hire in an attempt to restore order.

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Community2932d ago