Vic B'Stard writes "With the long awaited crowd developed racing simulator Project CARS now on the shelves, it may be time to consider getting a decent racing set-up. Read on as I put the pedal to the metal and take some top-of-the-range kit from Thrustmaster out for a road test.
Now, I love racing games but, apart from the occasional dalliance with my trusty Xbox 360 racing wheel, my on-track antics are reliant on a gamepad. Of course, when I was asked to test out the PC version of Project CARS with a Thrustmaster wheel, pedal and shifter kit, I really couldn’t say no."
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
I literally just got back from FRYS where I bought (charged) a T500rs. I've only played for about an hour and installed the increased resistance break pedal mod and I have to say that although easily superior to a controller it's a bit underwhelming considering it was $612 after tax. That's just insane to me. Played with Project Cars and Asseto Corsa - no assists.