160°
8.0

PSU review - Project CARS [PS4]

PlayStation Universe takes Project CARS for a spin. Check out the definitive verdict.

g-nome3331d ago

Difficult one , I do not have a racing setup , love racing games like Driveclub , so this one might just be more frustrating than fun for me.

kraenk123331d ago (Edited 3331d ago )

After trying it with a controller recently I suspected it would almost recommend a wheel (I have one and used to play with my G27 before). There was just not enough feedback from the controller imho. It's true the AI is still a little whacky sometimes but impressive in other areas. There is still room for improvement and I'm sure they'll adress it. The highlight sure are the amazingly detailed tracks and cars, sound and lighting and weather system are quite a thing to match for Forza or GT7 in the future too. Haven't tried the career mode yet but eager to jump into it these days.

Moldiver3331d ago

Handling.....describe it for us, if you can. grippy? understeery?

"There was just not enough feedback from the controller imho."

This..kind of bothers me, as I dont own a wheel or intend to get one (takes up too much space. cant be bothered to keep attaching and disconnecting the damn thing.) Were you not able to feel brake lock up, trye limits, weight transfer..stuff like that through the controller? I know for a fact forza does a good job of communicating these things via a controller, so its a bit concerning if they havent got that part down to the T.

kraenk123331d ago

Handling is definitely on the grippy side. No comparison to the SHiFT games in case you were wondering. The tyre model imho isn't as advanced as in GT6 (to stay with console games) imho but still solid. The handling entirely depends on the different cars with their characteristics and is highly affected by the deeply customizable settings. The game imho has a more realistic approach than the Forza series but imho lacks in communicating through the controller compared to Forza 5. I have only played on my PC with a 360 and DS4 pad though so it's possible these things have been improved on the respective console versions. I suggest trying before buying.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai585d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox584d ago

because it was always a project and it never got finished :D

ChubbyBlade583d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole582d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow584d ago (Edited 584d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow583d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad583d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist583d ago (Edited 583d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace583d ago (Edited 583d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad582d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim583d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter586d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

Read Full Story >>
gamesindustry.biz
Terry_B588d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer588d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace588d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator588d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani587d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted588d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman588d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1587d ago

Must be talking about Sony

peppeaccardo588d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace588d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC588d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace588d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC588d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer587d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno588d ago

and focuses more on cartoon network games

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