One Angry Gamer "Snowforged Entertainment is taking on the real-time strategy space simulation sub-genre with a bit of a tweak to the formula. Instead of the typical 4x strategy game where you build up your fleet out of nothing, head into enemy territory, take on a few small jobs, make some bank and rinse and repeat until you have an unstoppable armada scouring the galaxy like some kind of unfettered warlord with a fetish for star-ship destruction, Starfall Tactics wants players to focus more on the microcosms that make up for the intense battles that carve out the victory trophies on your mantel."
Cliqist reports on the latest update for Starfall Tactics, the space-based real-time strategy game from developer Snowforged Entertainment.
Snowforged Entertainment´s "Starfall Tactics" is an rather impressive RTS Space Wargame that is currently in its Alpha phase. So these are my (David Lucas, TGG) thoughts on the game so far.
Marcus Estrada writes: "Every month Kickstarter is full of wild successes, and depressing failures. While some are always going to have that massive fan push behind them to see hundreds of thousands of dollars in funding others barely make it to the finish line. Due to the nature of Kickstarter, there’s simply not enough money to go around to fund every worthwhile campaign. The purpose of this post is to shine a light on those campaigns that had the chops for success, but for one reason or another failed to make their goal this time."