30°

Last.fm Gets A Makeover, Ventures Into iPhone, Living Room

via Ars Technica:

Music streaming and social community Last.fm has redesigned for a more mature experience, adding more integration and ubiquity across a variety of devices. Ars Technica put on some headphones and rocked out with some of the new features.

Related StoriesWarner pulls catalog from Last.fm over revenue squabble Last.fm wants to pay artists, won't address past "illegal use" Last.fm: Free music streams turn into increased music sales Now sporting a much more refined and organized layout, Last.fm is finally filling its shoes as part of CBS' transition to becoming an "audience company" and further extending its reach onto the web. The network purchased Last.fm in May 2007 for $280 million. Since then, Last.fm has introduced significant new features like music streaming from the four major labels-never mind that little squabble with Warner-and a music video initiative.

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arstechnica.com
50°

Serve your sweet tooth with iconic candies coming to Roblox

The Roblox Sour Patch Kids collab is not a fever dream and is, in fact, official where the much-loved sweets are set to appear in their own experience.

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pockettactics.com
60°

Haven: Forge Friendships to Save the World debuts new trailer

Unleashed Games reveals its first game, Haven: Forge Friendships to Save the World, where you need to rebuild reality and relationships to save the realm.

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pockettactics.com
110°

Games Need To Stop Announcing Too Early

There are a number of issues that arise whenever games decide to announce early so let's go over some of them to find out why this is a bad practice.

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gamescordia.com
phoenixwing1d 16h ago

To be honest I'd rather know stuff is in the works but other ppl throw fits over it so it's whatever

porkChop1d 4h ago

I'd rather they announce a game when it's like 3 months away. Quick little advertising campaign, round of interviews, gameplay deep dive, and a launch trailer. That's all you need. Cheaper marketing rather than wasting resources trying to maintain hype over like 4 years.

SimpleDad1d 4h ago

Also, it's more likely that people will be hyped up and make an impulse purchase, or a preorder if the release date is announced.

Hotpot1d 4h ago

Not announcing too early also contributes to better work environment. I’m in IT and there’s just too many crunch happened because some higher ups set a hard deadline way too early down the line.

franwex1d 3h ago

Yeah. Fallout 4 announcement was great. Announced during the summer and it came out fall of the same year.

stalnox23h ago

The same thing happened with Witchbrook, its been multiple years and nothing. No updates at all, really. It's nice to know something is coming, but waiting for 5+ years for info isn't really fun

Demetrius15h ago(Edited 15h ago)

Ikr I agree tho, in the ps360 era games were shown in trailers and they'd release within a couple months, plus cutscene trailers are so days of the old I don't get hyped off of that, they used to show gameplay footage, screenshots in the game informer magazines they had confidence back then creativity was at a all time high folks weren't copying souls games like that or call of duty, nowadays we get shhi like 2023/2024 trailer with a damn fall 2026 type of release day like really bruh tf by time that come out yall sure ya gone get sales from folks who been waiting that long, that's a huge risk doing that cause people lose interest