90°

10 Game Covers That Capture Their Games to a Tee

Not a lot of video games have cover art that reflect the actual product. These covers on the other hand, perfectly reflect the game.

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twinfinite.net
thorstein3706d ago (Edited 3706d ago )

Are you trying to tell me the original Mega Man game cover didn't capture the game to a T.

Elit3Nick3705d ago

Oh god, just when I finally got it out of my mind...

TheRedButterfly3705d ago (Edited 3705d ago )

Ha! Good one. :P

On a serious note, I definitely would've included Thief Gold ( http://img05.shop-pro.jp/PA... ) and Hexen ( http://www.mobygames.com/im... ) as games with representative artwork.

TeamLeaptrade3705d ago

As bad as the cover is, I would put a poster of it on my wall.

morganfell3705d ago

Really? 10 pages for 10 covers? Clickfest.

abandonship3704d ago

The article is split over 10 pages. Here is the content:

Resistance 3
http://www.twinfinite.net/w...

Red Faction Guerrilla
http://www.twinfinite.net/w...

Lego Marvel Super Heroes
http://www.twinfinite.net/w...

Bayonetta 2
http://www.twinfinite.net/w...

Killzone 2
http://www.twinfinite.net/w...

Halo Reach
http://www.twinfinite.net/w...

Sunset Overdrive
http://www.twinfinite.net/w...

Halo 5: Guardians
http://www.twinfinite.net/w...

Borderlands 2
http://www.twinfinite.net/w...

Deus Ex: Mankind Divided
http://www.twinfinite.net/w...

180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba60d ago (Edited 60d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot59d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7259d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198359d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick59d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel59d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto59d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8059d ago

its the worst halo game the story the map all was garbage

cl198359d ago

I'd like to introduce you to Halo infinite.

coolbeans59d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn59d ago (Edited 59d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl198359d ago (Edited 59d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto59d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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150°

Halo 5 Story Roadmap Was Abandoned After Poor Reception From Fans

Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.

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twistedvoxel.com
PhillyDonJawn155d ago

We didn't have an issue with the story, we just didn't enjoy the missions and the execution.

Tacoboto155d ago

The story was completely the issue. They made a villain out of Cortana with no context and killed off the main villain of 4 in a comic or book. The marketing painted a different picture versus what we got. 343 had no conviction in what they made for any of 4, 5, and Infinite.

So little conviction they even had to change name to save face.

PhillyDonJawn155d ago

You right, i had no issue with Cortana being the villain. It made for a good plot. That's basically what I'm trying say they just did everything else horribly and the marketing definitely led us a stray

-Foxtrot155d ago

What they did to Cortana was just...unforgivable, and then to make it worse in Halo Infinite they killed her off screen while saying she sacrificed herself after she realised she was wrong.

They gave us another Cortana to try and wipe the slate clean but that was also the issue, all the development the real Cortana had with Chief was now gone.

They could have saved the original Cortana from rampancy, they could have made an entire game where you find out she was being controlled because of the Didact or something and then she is cured from it. What about merging herself with the new Cortana to cure herself or just give the new Cortana her memories so she's pretty much the same in a way. There's so many ways they could have done it.

343 Studios issue is they keep trying to do things story wise to wipe Bungie's legacy away from the franchise in order for people to remember it as a 343 game. They tried to change the multiplayer in Halo 4, they tried to change the main character to Agent Locke in Halo 5 and then they try to get rid of Cortana.

JimBeans155d ago

What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.

KillaJamm155d ago

I agree, I really enjoyed 4, 5 was pretty terrible, Infinite was decent, especially the MP.

154d ago
190°

Resistance 3 is a Classic, 13 Years On

Insomniac Games' thunderous conclusion to its acclaimed first-person shooter series remains an under-appreciated work of art.

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gamingbolt.com
_SilverHawk_224d ago

Sony needs to remake the trilogy on ps5

CrimsonWing69224d ago

I’d rather them do a new game in the world of Resistance.

Cacabunga223d ago (Edited 223d ago )

I honestly liked the first one most..
killzone 2 and 3 outshined Resistance 2 and 3 for me in every aspect.

Eonjay223d ago

I absolutely adored Resistance 3 but they do not NEED to remake this game. They should do something that they enjoy and if it is Resistance then so be it.

Mr_cheese223d ago

Loved resistance 3, played the whole thing on co op with the move controller and gun, was very different!

Resistance 2 online was the best

gamerz223d ago

Me too, but also on a 3D tv! R3 was one of the few games that got plastic rifle panning motion right.

isarai224d ago

Such a criminally underrated series, id love a remaster collection of the trilogy.

preciousdeath224d ago

Yes! ...and make them PSVR2 compatible.

Pedrof224d ago

Not a classic in my opinion ; a pretty mediocre PS3 shooter as far as I'm concerned, not bad, not the worst of the trilogy, but certainly not great. Killzone 2 was miles ahead of it (and of most FPSs even today as far as I'm concerned).

pwnmaster3000224d ago

Naw man.
Resistance 1 will always be GOATed for me.
I remember playing all night on multiplayer. Such a fun game.

P_Bomb223d ago

Ah yeah, R1! I cut my teeth on the one-shot Walmart map, lol! Miss that.

gamerz223d ago

Played that demo soooooo many damn times since it was the only thing to play for a while at launch. That and motorstorm.

refocusedman224d ago

killzone was amazing but resistance was great as well. althpugh theybwrre both fps, I think that served different purposes.

JEECE224d ago

Thanks for turning Insomniac into a Marvel studio.

ApocalypseShadow223d ago (Edited 223d ago )

Although I agree on original games and creativity over licensed IP, especially something like Ghost of Tsushima. But Sony's looking at that series selling less and less overall with the 3rd estimated to not even sell 2 million. Gamers who say they loved it didn't really buy it.

While Spiderman the series has sold over 50 million not counting PC. And Spider-Man 2 is over 11 million so far. If you had their business and had to make their decisions, what would you do in their shoes?

JEECE223d ago

@ApocalypseShadow

Umm, that's exactly my point lol. Insomniac made great, original IP games and people didn't buy them because they were too busy lapping up yearly CODs and Assassin's Creeds, so naturally Sony/Insomniac had to pivot to something else.

Knushwood Butt223d ago

So you are saying 1 was the worst?
I respect your opinion but strongly disagree.

I'll start with what I didn't like about 3:
- OK, Nathan Hale is gone but new player character totally forgettable. Can't even remember their name.
- Awful forced in 3D. Just look at KZ3 for 3D done well.
- Online multiplayer that paled in comparison to 1 and 2. Put hundreds of hours into the first two. Probably less than 10 hours into 3.
- Campaign was OK but I played the other two more, especially 1.

Pedrof223d ago

1 had my favorite gunplay of the trilogy (no need for COD iron sight) so I guess my worst would be 2. At least 3 wrapped up the storyline, supported the move controller and had prettier graphics. But in my book, none of the three really stood out. From that era, I prefered Singularity for example and obviously Killzone 2.

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lex-1020223d ago

I wish they'd bring back the Resistance 2 multiplayer. God that co-op was so much fun.

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