There have been many questions over the past few years about Nintendo concerning the rising popularity of mobile games versus the handheld market. A big one is, how is Nintendo going to compete or adapt? Pokémon Shuffle is our first look at this evolution, but will it put Nintendo on a path to become a master, or be a shameless pay-to-win artifact?
There is something about a good puzzle game. They tend to be one of the most welcoming genres, with easy to understand concepts, difficulty that can grow with players and matches that may be brief or even endless. Well crafted ones are accessible, which is great. When it comes to Nintendo, some of the puzzle games it has created and published go a step further. While not all of their games accommodate people who might be colorblind, quite a few do.
Hardcore Gamer: It's been a couple of months since the release of Pokémon Sun and Moon and years since the launch of Pokémon Shuffle, but the two are finally combining to give you more content. Trainers ready for more challenges will surely be excited to play with new Pokémon.
Michibiku's Jenni Lada writes, "Pokemon Shuffle is a thing. It isn’t a bad thing, in the world of exploitative, free-to-play puzzle games, but isn’t the best thing either. Rather, it’s a title that occupies a rather tenuous position. Compelling mechanics and collectible critters abound, but are caught up in framework that inhibits gameplay and capriciously doles out wins and new characters."