The Charnel House Trilogy is a point-and-click horror adventure game that follows the story of two people and their nightmarish trip aboard a strange passenger train. The game was developed by Owl Cave and the trilogy was created around its second chapter, Sepulchre, which came out earlier as a free stand-alone game. By adding the first and last chapters, Inhale and Exhale, Owl Cave managed to create a deeper and darker story for the characters and their fateful trip to Augur Peak.
Scotch Rat takes his time in Owl Cave's trilogy of terror, the Charnel House Trilogy.
Quinn Sullivan writes "The Chanel House Trilogy is oddly compelling. In some instances, the game asks players to delve deeply in the psychology of its tale, but often gives puzzle and performances that are lackluster compared to some other indie point-and-clicks out there (specifically Broken Age). But, we can’t blame and independent developer for not landing Elijah Wood in the main role. The tale told is solid and for the price of admission makes it an easy must buy."
GG:
The Charnel House is side-scrolling graphic adventure, purely led by the narrative context rather than the mechanics. Tired of games that challenge your intellect? No worries mate, The Charnel House will do everything for you. Let me illustrate: did you just find a quote written on a piece of paper? Might it be from a book? A movie? What could it mean? Oh the excitement of puzzle-solving! Oh wait; the game just gave me the answer, literally. Our character explains that it’s a hint to find out the PC’s password, hidden in a book in the bookshelf. So I go check the bookshelf and after checking the few books available, our character remembers the password.