Bandai Namco says it's working on a fix for the game's weapons durability bug.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
I still love DS II
YAY!!!!!!!!
Thought something was a miss
That's great news! It makes the beginning of the game tough before you unlock the blacksmith's shop as you have no way to fix a broken weapon. I love From Software. Now fix the frame pacing in Bloodborne please.
Picked up this game but I have not played it yet since I am still engrossed in Bloodborne. I read an article last week talking about a weapons degradation bug that is even worse at higher frame rate. So I am glad I have held off for now but hope the fix comes in by this summer as I will probably start it after I am done with Witcher 3.