There are certain things people expect and accept in a free-to-play title that they would never ever accept in a game they have to buy to start playing. Things like being given too little resources, having no reliable way to get into game, and timed lockouts. Sadly, League of Heroes did not understand this when it shifted platform to the 3DS. There are timed challenges that reset once every four hours, and a hard to obtain currency that is vital to gear up. However, despite its flaws, it succeeds in creating a fun experience for the masses to bite into.