Much has been made about the game's steep difficulty. It has undoubtedly intimidated a lot of people, but has it also drawn us in?
I would say a Universal Lure to an addictive-yet-painful experience. it was what Miyasaki wanted in the first place, and I think it worked.
It was a lure to me because I got tired of all the "hand holding" we call modern gaming.
What with those articles ??! i never see any of that about Dark Souls games was those two games before was soo damn easy that the gaming media didn't see BloodBorne being difficult or simply because this game is exclusive so that make it a target ?!
Like what Nirvana did to rock music in the 90s the video gaming industry is in timely need of a game that will kick its ass and that game is BLOODBORNE! A revolution has begun. Japanese developers are on thw rise to invade the west the 2nd time since PSX debut. Jpan is back with PS4 and Bloodborne.
It's about as difficult as other Soul's games I think, assuming you don't run into the memory leak (or whatever) I got it on 3 bosses and it pissed me off. The trick is to find the playstyle you like and level correctly. And DO NOT covet your souls. You can farm them anytime you want. I do think certain decisions were made in order to keep the difficulty but make it more appealing to everyone. The gorgeous grains and brutal cool trick combat are alluring. The heavy rpg elements aren't there like Soul's games (unless you want them to be, meaning min/maxing different builds etc). I think it is about the finest line From could have walked to make Soul's players happy while also being a PS4 AAA exclusive. Quite impressive actually. Some will be disappointed, but there's dlc to come. Let's see if it cters to vets
People like a good challenge. Instant gratification has a good feeling to it, but it's nothing like achieving something you thought you couldn't overcome.
As frustrating as the Souls games are, there's just so much gratification after beating a boss or even getting the next bonfire/lamp.
Oh ya. For almost 2 days I couldn't get Rom past 50% health, then last night I just just had a great rhythm and beat him while my wife slept next to me. I was giving all kinds of whisper shouts at the tv and a few fist pumps (at the tv ;). I was really getting frustrated then something just clicked. I have a +8 cannon and +6 ax and tontris. The tontris did it for me and I managed to get 4 cannon shots from using blood bullets and constant healing. I got a bit lucky but man I was happy. The next area is killing me with the respawing enemies but I may go back to the martyr and hope to finally get past him too.
LURE FOR SURE! Actually Bloodbourne was a bit more forgiving to players... Compared to Dark souls 1... And Demon Souls! Have not played DS2 yet. Trading my ps3 copy for a ps4 one.
People who has played games since 80s hardly can say Bloodborne is a difficult game, but it is more difficult than other AAA games done these days.
Don't be silly. I've been gaming since Intellivision, and I love the Souls series, but it doesn't mean they aren't difficult, Bloodborne included. That's the whole design. They're difficult games. They're just not unfairly difficult or challenging to the point that it's bad design.
Hmmh, well I think it is more difficult than other AAA games these days but I'm not convinced it is more difficult than many other games in the market. Games like BG, IWD, Nethack, etc. are much difficult RPGs than Souls series at least to me. Especially if played in a "right" way - Iron Man with highest difficulty level. Souls series is very forgiving. Newer RPGs like TW, TES, DA, etc. feels more "casual" and easy (easier to sell more). Of course it is a bit hard to compare to other games from different genres but for example strategy, manager, 4X, etc. games feels much more difficult to me to master and "survive".
I can't agree or disagree with your second post, because I have no idea which games all those abbreviations are for.
I believe the abbreviations are for: TW = The Witcher TES = The Elder Scrolls DA = Dragon Age BG = Baldur's Gate IWD = Icewind Dale
For people who love this game the difficulty is a Badge of Honour we proudly display. I think thats a big part of the allure. That said, I dont think its overly difficult. I'm not dying too much anymore. But the cool thing is, you can die at anytime. Even 2 villagers can gang up on you and youre dead before you know it. The threat is always there, and thats what makes you edgy. Sometimes when I'm running around, maybe in an area I've just discovered, if I have more Blood echos than I need to buy one more upgrade, I will feel very relieved to find a lamp and get back to Hunters Dream and spend it. Loosing 30K and then dying again before you can get back there to retrieve it is gut wrenching.
Exactly! When you are low on Blood Echoes there is nothing wrong with playing taking more risks than normal because if you die its like meh! But when you are carriying a shit ton of BE oh my GOD!!! Hahaha your hands start to sweat, you heart tries to leave your body and you start to play waaay more cautious LOL I fucking love it!
People like me who grew up with NES games, we used to play hard games as a kids and i mean HARD games like mega man, battletoads, contra etc Nowadays than video games are easier than ever, Bloodborne and the Souls games felt like a whole new sense of revitalization for me. Thank you Miyazaki, thank you From Software, thank you Sony
Exactly. No regenerative health and instant saves like 99% of modern games. Clocking games like NG1 or TMNT was something special. It really meant something.
Please. If you've got something to share, type it. All these abbreviations mean nothing unless you've played the games. How can I value your opinion if I don't know what games you are referring to? :/
@thebrownbandito I believe he's referring to Ninja Gaiden 1 and Teenage Mutant Ninja Turtles. The NES TMNT, not the arcade one. And I agree, those two were probably the hardest damn games I've ever played. And I think most gamers nowadays would rage quit after getting 1 hit ko by Mike Tyson haha.
@mrgolden. Even regular games like Bionic commando and top gun were tough as nails. Ghost n Goblins as well as Double Drangon 2 and 3 were hard as fudge. Now we really only have the souls games and even then they are not that hard. I would bet that 95% of people will finish the souls. cant say the same would have been true with contra or ng2
The thing about it though is that health regen could be removed, and saving frequency could be reduced to scarce in most modern games if developers chose to add it to the highest difficulty level and everyone could be accommodated. For some reasons they don't. COD: World at War's campaign almost drove my crazy on veteran when there were almost always 1 or 2 hit kills so health didn't have time to regen and the enemies would spam grenades in almost every direction whenever I tried to take a slower calculated approach. Checkpoints saved my sanity on that one.
Repels the impatient and attracts the patient.
And it builds patience too LOL Im currently on the Unseen village where the fucking guys respawn every 5 seconds and its difficult as hell exploring the place with guys appearing out of nowhere again and again and again....fuuuuck!!!! Also, i got to one of the bosses there and oh my god...i had to put down the controller yesterday and take a deep breath, sip some water, close my eyes and relax for half an hour because i was going to punch my fucking wall LOL
I hear ya buddy I'm at the same spot as you and all I can say is...fuck the unseen village and the god damn bell ladies. Not to mention the 3 hunters that gang rape the shit out of you. I saw the boss and said NOPE! And turned back haha.
I just reached the same spot. I can barely make it down the first flight of stairs lol. I def put the controller down and said to myself "well, time for a break before you start to hate the game". The Rom fight was hard enough and I still haven't made it past the martyr. So difficult but so good the graphics really are amazing too. I've read ppl say they think it could be done on last feb units and it's just not even close to being logical at all. This game is as close to a 10/10 as any game I've ever played.
only sales will tell.
It was incredibly hard but I found it easier than all of the past soul games. NG+ is looking pretty rough though so far and I've only done the first boss. I can't wait to get to NG+5, 6, etc. I can tell this game will be almost impossible eventually. Which is what I need.
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