Movie games. Why are they so bad in general? Is it because they're cranked out in too short of a period of time to coordinate their release with the films they are interpreting? Is it because movies just don't translate well? Is it because expectations are low, and developers don't try hard enough, knowing their game is guaranteed to sell a certain if small amount, at least enough to cover their nut. The answer to all those questions is: probably.
But all you have to do is look at Terminal Reality's new Ghostbusters: The Video Game to see someone making a movie game that actually seems to get it.
Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."
WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.