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How tough can game making be? One AAA dev offers a playable answer

No one sets out to make a bad game, but bad games still get made all the time. The exact process of how a bad game comes into being, however, can be a bit opaque to those of us who haven't experienced the game development process first hand. Today's massive, billion-dollar video game studios are sprawling, multi-headed beasts with hundreds of employees and countless moving parts. Even with unfettered internal access, it's hard to get a handle on where things exactly went wrong in a flop's development.

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arstechnica.com
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