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If Grim Fandango were to have a successful sequel, Double Fine would have to reimagine and improve the puzzles, which were more infuriating than innovative. The studio's recent adventure game Broken Age had more approachable puzzles with logical solutions, and Grim Fandango 2 could be designed in a similar way. Inventory management would need an overhaul, and adding the traditional mechanic of mixing objects to solve puzzles could be beneficial.
This should make fans happy. Grim Fandango has been resurrected to hit the turntable once again for the game's 25th anniversary! In partnership with Double Fine Productions and Disney, iam8bit is repressing the fan-favorite Grim Fandango 2xLP Vinyl Soundtrack.
The 1990s were the golden age of point and click narrative adventures, and Grim Fandango was its pinnacle.
Harrison Gowland found his start in adventure games, with a little underrated gem.
Let's take this beautiful, unique universe and mass produce the crap out of it!
Remember kids, if it's not dead, it needs a sequel. And an HD remake.
The one game that TRULY could have used some REAL TLC got shi$#ted on with King Kong type crap.
I have no clue what Double Fine is doing. They got the chance of a lifetime here and they absolutely drop the ball. In my book they should have left it alone if the idea was to clean up textures.
This re-launch (because MANY gamers had never heard of this game) was handled extremely poorly.
Go hard, or not at all.
I'm sorry Manny, you deserved MUCH better than what you got.