230°

The Return of Syphon Filter on PS4 & PS Vita [April Fools]

Over the years, there have been many rumours about the return of the Syphon Filter series in one form or another, and you can read them all through here, but now we have something more credible. We've heard from an inside source at Sony Computer Entertainment America, who has teased the return of the Syphon Filter series on both PlayStation 4 and PlayStation Vita.

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hybridgames.co.uk
Relientk773736d ago (Edited 3736d ago )

Bring Syphon Filter back with the taser!

edit: Taser is love, taser is life.

nucky643736d ago

mmmmmmm......charbroiled enemies - great memories!

JoGam3736d ago

I wanna believe.....I wanna Believe!

chrismichaels043736d ago (Edited 3736d ago )

I would love a return of the Syphon Filter series on the PS4. I'll even take a Syphon Filter game on the Vita. Syphon Filter Dark Mirror and Logans Shadow were great games on the PSP. Hopefully its one of the new PlayStation games we hear about at E3.

Sharingan_no_Kakashi3736d ago

That teaser was epic! I want a sequel or a reboot like tomb raider did. Back in the day this was the only franchise that could compete with metal gear.

oasdada3736d ago

And yes its a long shot but ill be totally blown away if by some chance i find out Kojima is on for the ride.. ill like totally go bananas!!

LOL_WUT3736d ago

Oh man that be so awesome if they can get Kojima on board to help work on the game! ;)

MonsterChef3735d ago

I Dont see it, plus I wouldn't want that for kojima, he seems to have been wanting to go in a different direction with his games since the ps2 I imagine that's why he made zone of the enders. He wants creative freedom and I'd like for him to get it.. The phantom pain never has caught my eye and I'm a huge mgs fan.. I remember him telling gaming sites that mgs4 was his last one so when I played mg4 I played it like it was it touched on everything I wanted for it to touch on and closed the door on mgs for me

Meltic3736d ago

Yeah lol i remember that taser. Burned them and then they died. Bring back old memories

wsoutlaw873736d ago

when i was a kid i thought that was the most amazing thing ever. Then seeing it again on the ps3, it was a couple of orange squares moving around. That game was the best.

7odaaction3735d ago

Maybe it's April fool !!!!!!!

Kingscorpion19813730d ago

From Sony Bend "I think the thing I'm most excited about is the fact we're doing a PS4 game, and it's next-gen, and to me that means we face the challenges of reaching a quality bar that's going to make for an awesome experience for the player," he said.

"Being able to do that, as a small studio in central Oregon, but as a fully-owned studio with PlayStation's full support, means we can reach a quality bar that's really really high. We're looking for badass coders to help us push the PS4 somewhere it's never been before."

Creative director John Garvin added: "We know that when people see this they're going to be blown away. We can boast that this came from our studio. There's a certain amount of innovation that's coming from the technology side, that just keeps us really buzzing."

Sony Bend adds that it spent more than a year in preproduction on the mystery PS4 game, and is now entering full development on the title. The game will use Epic's Unreal Engine 4, but no further details about the project were divulged.

+ Show (5) more repliesLast reply 3730d ago
Rimeskeem3736d ago

It would be big if they brought the series back

PR_FROM_OHIO3736d ago

Don't play with my emotions please!!

psplova3736d ago

Hell yeah! I loved the 2 psp Syphon Filter games..

luis_spartano3736d ago

I don't know if I want to believe this, because I'm tired of being dissapoint about the return of my beloved franchise. Mainly at this evil day called "April Fools".

Back in 2010, I've sent an email to John Garvin from Bend Studios, asking him about a Syphon Filter on PS3. He nicely answered saying that he was happy to a passionate fan like me, but Syphon Filter Dark Mirror and Logan's Shadow didn't sold well, and it killed any chance of Sony greenlit a sequel.

Some months ago, a former Bend developer said the game Bend Studio is working on ISN'T Syphon Filter, and that we better not hold our breath about a new game in the series, because John Garvin didn't care about the series anymore.

Well, I LOVE Syphon Filter so much that I even managed to DREAM about it while I'm sleeping(LoL). So of course I'll me extremely happy to see it, but I think we won't.

Show all comments (38)
290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola13d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion11d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola11d ago

i'm very calm
you seem very upset however

Notellin10d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola10d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop10d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel110d ago (Edited 10d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola10d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel19d ago (Edited 9d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 9d ago
Sciurus_vulgaris13d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK11d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds10d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar11d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy11d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel110d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola13d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer11d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused11d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion11d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher11d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer11d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion11d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola11d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 11d ago
victorMaje11d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola11d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused11d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 11d ago
Inverno11d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool11d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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gameinformer.com
thorstein15d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg15d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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gamerant.com