TwoDashStash: "First let’s look at vertical progression. Vertical progression is built into most games. If throughout the game you get access to items that are upgrades to your previous ones, if you level up and gain more powerful abilities and higher stats, that’s vertical progression. Whether you started the game with a pistol and ended with a laser cannon, or you stared at level 1 and ended at 99, you’ve experienced vertical progression."
CI Games CEO criticized a former developer for allegedly wanting to end support for Lords of the Fallen after its disastrous launch.
CGMagazine was invited down to 2K’s California offices for a hands-on session with Borderlands 4, where I spent two hours shooting and vault diving in what might be the series’ most confident entry to date.
The Outerhaven writes: After spending three unrestricted hours hands-on with WUCHANG: Fallen Feathers, we were was left wondering, could this game compete with the likes of Sekiro and Elden Ring?
At the end of the day with horizontal progression and even Skill trees in MMO's. Someone will do the math and find which is the most optimum build for that class/weapon.
fun article though