Rovbert Steinman writes " Bloodborne is all about the thrill of the hunt. Each and every encounter can quickly prove to be your last. Enemies are extremely aggressive, timing is key to survival, and small mistakes leave you with sucking chest wounds that you probably don't have time to heal. All of this should sound familiar to those who've enjoyed the previous Souls games, but Bloodborne has a feel and style all its own. This is a game that openly mocks the typical turtling-shield method that I used to (mostly) great success in my sojourns through Boletaria, Lordran and Drangleic. Here you're expected to stay on the offensive, move with careful consideration, and quickly dispatch a threat before it has the chance to send you back to the beginning of the nightmare. "