30°

Tales Of Maj'Eyal is Steam's best kept secret - and the best Roguelike RPG you've never played

Dealspwn: "Tales Of Maj'Eyal cements itself as quite possibly the best Roguelike on the market because it challenges what the genre is capable of while staying true to its roots. Though the game is definitively a Roguelike with a capital 'R,' down to the turn-based dungeon crawling, strong strategic mechanics and stern difficulty, Casalini has managed to turn what is often a fairly limited genre into an entire world just itching to be explored, and a sprawling RPG epic that's utterly mind-boggling in scope."

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dealspwn.com
50°

The roguelike stalwart “Tales of Maj’Eyal” launches its “Forbidden Cults” DLC in May

Tales of Maj'Eyal developer NetCore Games announces the latest expansion of its hit roguelike series will launch May 16th on Steam, GOG, and Humble Store.

30°

Tales of Maj’Eyal coming to Android

Tales of Maj'Eyal confirmed to be coming to Android

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pixeldynamo.com
20°
4.0

Tales of Maj’Eyal (TOME) Post-Mortem Review | RGN

Louis of RGN writes, "Tales of Maj’Eyal, or TOME for short, shows off the style of gameplay in which the rogue-like sub-genre’s defining features like perma-death were established. Players have the freedom to wander and do as they please while leveling up characters and accumulating items, with little focus on anything else required. This is the ultimate role playing game fan’s sandbox but the presentation is so lackluster and uninspired that players might mistake it for a failed indie experiment. TOME needed to do a better job to bring in new players and expand the reach of this sub-genre’s retro style gameplay, but sadly fails to assert itself among modern gamers and instead can only truly be appreciated by a few."

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realgamernewz.com