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PlatinumGames: Shaking Up Japanese Games

Since the announcement of its formation from the ashes of Okami creator Clover Studio and Capcom itself in 2006, Osaka-based independent game studio PlatinumGames has created significant buzz in the west - thanks to its impeccable pedigree of creators from some of Capcom's leading game franchises.

Here, Gamasutra presents a series of three interviews that give a rounded view of where PlatinumGames - newly signed with Sega for a four-game deal - is now, and where it might soon go. First, Tatsuya Minami and Atsushi Inaba speak about the formation of the company and its ethos - to create games that can compete on the world stage, with real creativity as their basis.

Both creators were involved for some of the most beloved and creative games in Capcom's stable - from hits like Resident Evil 4 (Minami) and Phoenix Wright: Ace Attorney (Inaba) to innovative critical darlings like Okami (Inaba) and Breath of Fire: Dragon Quarter (Minami).

In addition, Devil May Cry and Viewtiful Joe creator Hideki Kamiya discusses his upcoming PlatinumGames title Bayonetta, and Shigenori Nishikawa comments on his new PlatinumGames project - the black-and-white, hyper-violent and darkly comedic Mad World, for the Nintendo Wii

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