Project Cars is preparing to give racing simulator veterans Forza and Gran Turismo a run for their money when it launches later this year. Creative director Andy Tudor speaks to IBTimes UK about how the game's realism made a racing sim fan out of video game hater Ben Collins, former Top Gear Stig.
Just a day after the game was delayed for the second time in as many months - a mid-May release is the latest line from developers Slightly Mad Studios - Tudor says, no matter how frustrating to fans, delays are in everyone's best interest.
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
Having played the game for a few years on the PC I am also impressed by the way its developed from something that felt quite arcade like and more like NFS Shift to gradually improving the physics and handling. Unless anything changes from the PC version to the XBOX and PlayStation then I think Forza and Gran Turismo have a real fight on their hands and I say that as a fan of both series. Graphically its one of the best racing games out there.
Wait isnt that the same guy that narrates the really annoying cinematics in Forza Motorsport 5?
"We converted Top Gear's The Stig from video game hater to racing sim lover"
BS! The Stig and the whole Top Gear team helped with the development of Forza 5, The Stig even helped design the Top Gear track and record holding lap times.
Don't try and say you guys were the first to impress him with a Game...
Surprise! A guy on the payroll endorses the game. Too bad every time it gets shown it loooks more flawed.
" so the driver aids and physics can be set accordingly"
So depending on what skill level your physics may be different? Is this why the mixed feelings are occurring due tomliterally mixed physics? I'm confused at his choice of words.