Zack Keosaian writes: "Many of us are looking for a way to go back in time, in order to find that lost feeling of joy and wonder that enveloped us as children. Unfortunately due to a lack of working time machines, we're left with a more natural, practical method of revisiting our younger selves. Unraveled, by RosePortal Games, is so close to achieving that, by emulating a wonderland as realized by a young girl who lost her parents. Starting off in a ship-breaking yard where her father works, the wordless protagonist is searching with her companion, a small monster doll, who eventually becomes her real adventure partner when her imagination flares up. First encountering a giant spider, her monster helps defeat it, which turns out after the battle, the spider is just a normal arachnid. Unraveled takes an ordinary (and sad) adventure and gives it the imaginative overhaul one would expect in an episode of Rugrats. A run-of-the-mill ship-breaking yard becomes a wondrous wasteland from th...
On this edition of Indie Update: Unraveled returns to Kickstarter, Uncanny Valley launches on Steam, the problem with Greenlight, and more.
GameCrate: "Aside from simply being a nice game, Unraveled is also a heart-warming experience that invites you to lose yourself in the wondrous senses of imagination and exploration."
Marcus Estrada writes: "Every month Kickstarter is full of wild successes, and depressing failures. While some are always going to have that massive fan push behind them to see hundreds of thousands of dollars in funding others barely make it to the finish line. Due to the nature of Kickstarter, there's simply not enough money to go around to fund every worthwhile campaign. The purpose of this post is to shine a light on those campaigns that had the chops for success, but for one reason or another failed to make their goal this time."