CheatCC writes: "It's a little bit strange how the dungeon crawling genre has been mashed up with all things cute. It's a strange combination, because memories of the intense difficulty of older dungeon crawlers like Shiren the Wanderer and Dragon Quest send shivers right up my spine. But for whatever reason, the dungeon crawling genre has come back, and while this new breed of rogue-like dungeon crawler doesn't have the same blistering difficulty die-hard fans may recall, it nonetheless offers some fun and memorable gameplay."
It’s one of the most iconic names in the games industry. Square Enix needs only slap “Final Fantasy” on the box to almost guarantee to generate a fever hype behind the game.
lol, dudes worried about getting chewed out for mentioning Lightning Returns but fails to include any of the FF's from VI to IX. Madness indeed!
Digitally Downloaded writes: "What is appealing about the roguelike is that on a very fundamental level, from the very building blocks of the sub-genre's creation, it is absurdism in motion. And, just like absurdism in theatre, literature, and the other arts, through its repetitive mechanical structure it tells us a lot about the human condition because it is so damned addictive."
Endlessbacklog's Kira Sutherland takes a look back at Final Fantasy Fables: Chocobo's Dungeon.