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Game Vortex: Gratuitous Space Battles 2: Let's Get Gratuitous

Positech Games is polishing off the finishing touches on their upcoming Gratuitous Space Battles 2 and I've been (excitedly) playing the Beta, to see what makes this one bigger, better and, yes, gratuitouser than the original. The first thing I noticed is that not only can you change up the loadout of the ships, but you can change their appearance by adding modular pieces and parts to make them into something one-of-a-kind, with your own sense of design. The editor lets you add parts from a stock of pre-made parts, alter the scale of things, push things above or below other things, even add rotation and engine blast effects.

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gamevortex.com
70°

Cliff Harris discusses indie development, says Gratuitous Space Battles 2 was a "flop"

From GameWatcher: "Longtime developer Cliff Harris released his spaceship battle indie sequel Gratuitous Space Battles 2 on Steam back in April 2015. The game received middling reviews from critics and fans, and admitted on his blog that he has stopped supporting the game."

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gamewatcher.com
40°

Coding the GSB2 Radiation effect (directx9 C++)

Indie game developer and Gratuitous Space Battles 2 developer cliff harris explains how he was not happy with some of the visual effects in the shipping build of GSB2 and how he programmed new versions to make them look better.

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positech.co.uk
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Adding images of famous politicians to spaceships

Thew developer of Gratuitous Space Battles 2, the space strategy game has added a new feature where you can add custom textures to any component of your ships in the game, and share them online. Weirdly, he demonstrates this by making senator ron paul's head rotate on a space battleship.