Despite awkward art quality shifts and pacing issues, The Awakened Fate Ultimatum makes for a neat little sequel.
The Awakened Fate Ultimatum is the sort of game the gentleman's C was made for. It doesn't do anything innovative or especially fun, but neither is it outright offensive. The game has a solid menu system, its fonts are readable, and numbers go up when upon gaining experience. It's good to watch numbers go up. The story has a lot of words presenting a morally ambiguous war between angels and demons. They're not especially compelling words, but their abundance suggests effort was put into crafting them. Unfortunately, despite this effort, Shin Kamikaze's tale of self-discovery, sacrifice, and friendship rarely connects. Nevertheless, it is.
Dungeon crawlers have evolved quite a lot since their origins, and have taken every shape and form. Transforming from environment to the next, they all consist of quite an entertaining experience, exploring dungeons mainly for items to upgrade your character and make progress easier, or at least try to. The Awakened Fate Ultimatum is a typical dungeon crawler, which combines the typical dungeon gameplay with a neat story and a lot of decisions which influence the upgrades which one may pursue.
The Awakened Fate Ultimatum (AFU) is a roguelike dungeon cralwer role-playing game (RPG), developed by Nippon Ichi Software. It tells the story of Shin Kamakazi, a high school student who is murdered by devils and saved by an angel named Jupiel. He is taken to Celestia, the angel home world, and resurrected by the scientist Ariael who implants the Fate Awakening Crystal in his chest. Shin soon learns he has become God, and is thrust into the centre of the war between angels and devils.